How powerful should Ground Pound and Spartan Charge be against vehicles?
Depends on the vehicle… i could imagine it destroying a ghost or a mongoose if the vehicle is already harmed. On a scorpion on the other hand…
Against light vehicles 25% dmg perhaps, against medium 15% and against heavy 5% ? Ihope that Ground Pound & Charge wont become new Armor Lock against vehicles.
They should have no effect against vehicles I personally feel if you are foolish enough to try it your spartan should die a horrible death aka splatter.
We won’t know until we see actual gameplay, but I feel as if charging against a vehicle should result in you getting splattered, and ground pound should push vehicles away but not damage them (or the player inside the vehicle).
Thrusters and Sprint will make it extremely easy to avoid vehicle weapon fire (maybe all vehicles should have their movement speed and firing speed buffed?), so the remaining Spartan Abilitites shouldn’t give you even more advantages against vehicles.
And then there’s mechanics from previous games in the series like boarding and EMP from the plasma pistol, and power weapons scattered all over the map. There comes a point when tackling vehicles becomes too easy.
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> Depends on the vehicle… i could imagine it destroying a ghost or a mongoose if the vehicle is already harmed. On a scorpion on the other hand…
Yeah. Ground Pound should heavily damage Mongeese and Ghosts while killing the driver and Charge should cause them to flip over doing little vehicle damage but heavily injuring the driver. Neither move should work against Warthogs or heavier because that would be OP as hell.
Though, if you could flip a goose or a ghost into an already-damaged hog or tank with a well-timed Charge, I could see that possibly destroying them.