Got my First Banhammer: I've Never Quit a Match

There’s no doubt that Halo 5 Arena online play suffers terribly from people quitting early. I’ve played the game almost daily since launch and can’t even count the number of times matches ended with lopsided numbers. Personally, I have never quit a match, not even once. Even if it’s 1vs4 and my teammates all quit on me, I stick it out.

Because it is so common, I always assumed people were quitting, rather than the other possibility of people getting legitimately disconnected. However, over the past few days I got disconnected from a few games (literally, only a few, some of which were Warzone matches), mid-match, through no fault of my own or my ISP (my Internet was working fine the entire time, meaning that these disconnects were the Halo 5 server’s fault).

These disconnects were vexing enough already, as I missed out on XP and RP because of them. But now I’m even more vexed, as another disconnect happened last night and up popped a message saying I was banned for 19minutes and 56 seconds.

Can’t the banhammer algorithms be smart enough to figure out that all of the few mid-match interruptions I had were the game’s fault rather than my fault?

Hello, I am The Ban Thread. Please feed me. And take this to the ban tread

It’s not smart enough and sadly the only support you’re going to get is directed to 343’s circular file

Funny, I was looking through your history and didn’t see any DNFs. Then realized I was looking at mine. You? You have a LOT of DNFs in your history.

Disconnects and quits are the same. You didn’t finish a match and your team suffers for it. Whether it’s you actively quitting the match, or your poor connection, it’s the same impact on others. And by the look of things, you really need to address issues on your end.

There’s no way to discern the difference between a quit and disconnect. There’s also no reason to develop one because it gives players the workaround: avoid penalties by pulling the plug on your internet.

> 2535409489305717;2:
> Hello, I am The Ban Thread. Please feed me. And take this to the ban tread

Stop stealing my line! I understand ban threading people but stop stealing my line when you do it.

They usually don’t ban you for 20 minutes on your first ban. I’ve been banned for disconnects a few times, always been a couple minutes.

> 2533274805497312;4:
> You have a LOT of DNFs in your history.
>
> Disconnects and quits are the same. You didn’t finish a match and your team suffers for it. Whether it’s you actively quitting the match, or your poor connection, it’s the same impact on others. And by the look of things, you really need to address issues on your end.
>
> There’s no way to discern the difference between a quit and disconnect. There’s also no reason to develop one because it gives players the workaround: avoid penalties by pulling the plug on your internet.

Where do you check DNFs? I’ve been playing since launch, almost daily. I’ve only not completed games about a half a dozen times, and they all happened in the past week. Every other game I’ve finished. If the stats say something otherwise, they’re wrong.

> 2535461330364523;6:
> They usually don’t ban you for 20 minutes on your first ban. I’ve been banned for disconnects a few times, always been a couple minutes.

This is definitely the first time I’ve been notified of a ban, and it was for 19minutes and 56 seconds. I’ve never encountered a ban before this. I suppose it could’ve gone unnoticed, if I was done gaming for the night, but my bigger frustration here is that the disconnects have all been Halo 5’s fault, not mine. I’ve never quit a match.

> 2533274991403060;7:
> > 2533274805497312;4:
> > You have a LOT of DNFs in your history.
> >
> > Disconnects and quits are the same. You didn’t finish a match and your team suffers for it. Whether it’s you actively quitting the match, or your poor connection, it’s the same impact on others. And by the look of things, you really need to address issues on your end.
> >
> > There’s no way to discern the difference between a quit and disconnect. There’s also no reason to develop one because it gives players the workaround: avoid penalties by pulling the plug on your internet.
>
>
> Where do you check DNFs? I’ve been playing since launch, almost daily. I’ve only not completed games about a half a dozen times, and they all happened in the past week. Every other game I’ve finished. If the stats say something otherwise, they’re wrong.

There’s no tracker, but when you scroll game history it will show. 5 in your last two or three pages of history will probably do it. If that’s all you’ve really had, then your current ban will probably just be a warning shot.

> 2533274991403060;8:
> > 2535461330364523;6:
> > They usually don’t ban you for 20 minutes on your first ban. I’ve been banned for disconnects a few times, always been a couple minutes.
>
>
> This is definitely the first time I’ve been notified of a ban, and it was for 19minutes and 56 seconds. I’ve never encountered a ban before this. I suppose it could’ve gone unnoticed, if I was done gaming for the night, but my bigger frustration here is that the disconnects have all been Halo 5’s fault, not mine. I’ve never quit a match.

Your ban times stack, as you quit more. Your first offense is usually a couple minutes. You have to have been banned pteviously to get 20 minutes. They might have messed up though, don’t know.