Got bored, made a spreadsheet of my ideal sandbox and had some campaign ideas around it

https://docs.google.com/spreadsheets/d/1JeZv_jnYByEsKKHZK6WTVH9n_XHbTX2DFeT0RKxC1I8/edit?usp=sharing
So there it is if anyone wanted to take a look. I left out a bunch of statistics like reload times, base movement speed, or how far the projectiles of certain weapons could travel becaus I felt like that’s stuff you’d have to mess in order to figure out how you wanted it but I tried to paint a pretty clear picture as to how each weapon/vehicle/enemy/etc would function. I get stuff like the reticle size is pretty vague, small could mean anywhere between sniper and br reticle size to me but that’s there for self reference because I think at some point I’d like to draw/photobash all of these and design the hud elements as well. Also had kind of a story in mind that would take place alongside Infinite or right after it but didn’t feel like typing up a whole script or anything so I just put some notes in about bosses and characters so people could get a vague idea of what’d be like.

Open to ideas, criticisms, or any other comments.