Reach is a great game: Campaign is good, forge is great, but I’ve noticed alot of abuses in most multiplayer playlists that drive me insane.
Team Slayer - Grenades, grenades, and more grenades
Team Swat - Used to be fun, but most people seem to sit in corners now
Team Snipers - Haven’t played it much at all, but from my experiences, people hide anywhere they can, which is kind of understandable, but it seems like it’s based on the first kills of the match, because from what I’ve seen, spawn killing is very common
Living Dead - Not any problems except the maps are terrible IMO
Invasion - People quit WAY too much
Super Slayer - Never bothered with it, but I’m sure it’s the same as Team Slayer
Team Objective - Barely played it at all, so idk about that
Rumble Pit - Tired of seeing parties of 4+ people teaming up on everyone else
Double Team - Nothing wrong, but I don’t care at all for this playlist
Big Team Battle - Not too bad, probably my favorite of all, but some of the maps are horrible and unbalanced, and Hemorrhage is involved in about 80% of the voting
Multi Team - It’s alright, just don’t understand why so many people act so arrogant on there, seems like a playist that is a slightly more competitive Action Sack
Arena - Basically Team Slayer
MLG - Never touched it, but hopefully I will soon xD
Grifball - Usually fun, but the betraying seriously gets old
Anniversary Classic - Been a while since I’ve played it so I don’t remember too well
Anniversary Firefight - Never touched it
Co-op Campaign - Never touched it
Score Attack - Never touched it
Firefight - Not motivated to play it after doubles was removed because there’s too many players IMO, was alot better when it was me and my friend only. Haven’t played in a while so I’m not sure if this was fixed, but the delay was the most annoying part in all of Reach
Now for some overall flaws.
The friendly fire needs turned OFF. It seems like whenever I pick up a power weapon, a whiny teammate that wanted it can just walk up and betray me, and I can’t do anything about it, but if I’m driving a wraith, and some troll sprints in front of it while I’m hitting the boost, I get instantly kicked.
Grenades are too powerful. My opinion, either lower the power of them or start us with 1 instead of 2.
Armor abilities are unbalanced. I can’t stand a game where I have to change my tactics just to compete because everybody else is using either armor lock or invisibility.
Most of the maps are either just dumb or extremely unbalanced IMO. Not a fan of most of the default maps except for Sword Base, Boneyard, Spire, and the original Forge World maps. Boardwalk is alright and I used to hate Reflection, but it seems alright now. I hate Countdown and Zealot is by far the worst map I’ve ever played in any game.