> > Ok, um, the Xbox One will have more than 300,000 servers, so good connections in Halo 5 shouldn’t be a problem.
>
> Yes 300,000 servers for Xbox One graphics based cloud support - how many are DEDICATED Halo 5 servers and where will they be located? Come back here and post when you find out actual numbers. A server based system is fine as long as you have dedicated servers in every city of every country you’re releasing a game.
Actually, no you can usually have a perfectly fine experience with just servers located on the same continent as you (for geographic distance is by no means a reliable measure of connection quality. You might be able to point out a general trend AT THE EXTREMES but anything less than trans-oceanic is usually subject to finer points of the networking system.)
> They won’t though. The games with dedicated servers usually charge subscription fees for the resulting costs from operating dedicated servers.
Um, you do know that XBL is a subscription based service, right? You pay Microsoft money and they use it to support their online system, which is now being expanded to include more “proactive” multiplayer features. Granted you can choose not to believe this because I didn’t have a NUMBER attached to it, but then again where are yours? 300,000 for graphics power? To my understanding that was slated for cloud computing, potentially including graphics functions but not necessarily all just for that.
As for the general topic of this thread, you guys do realize that Microsoft is adding a complete set of matchmaking search options as a basic function of Xbox One multiplayer? Its one of the first things on the system’s feature page…
> > Im telling the truth they said that they wont do a beta because people would act like it was a demo this is true and you cant deny it. Im not saying its a good decision. They said this and they choose to a closed beta which gets all the same data but on a smaller scale, yes it was a bad decision but its true, they DID DO IT. Most games don’t have betas so calling people bad developers for not using a beta when it requires lots of resources and money that they don’t always have to use to get the stuff they need and want out of a beta.[/color]
>
> The 2 Public Beta Bungie did for Halo 3 and Halo REACH were for three things:
> 1. Improving the Net Code
> 2. Fixing Bugs/Glitches.
> 3. Changes to the Sandbox (Weapon Tuning, etc)
>
> This is the main reason both Betas were released 8 months before game launch. So Bungie had time to make the changes and try fix any discovered bugs.
>
> Bungie even requested we try break their game, so they could fix it. I remember Bungie saying, try get out of our maps, I bet you can’t (within a few days of Beta launch, people were able to exit the map boundaries).
>
> Beta’s are in a way like a Demo, but they are much more useful. It give you a rough idea what the game maybe like, but a lot can happen from the Public Beta to the Final release of the game.
>
> Battlefield for example releases a public beta a month before the game launches. This Beta is just for Server Load Testing. Making sure servers are right for the Release of the game.
>
> Both Halo 3 and Halo REACH Beta’s have had server meltdown on both releases. And were a little annoying.
>
> Beta’s are important, and as a player I like to think by playing the H3 & HR beta’s I helped Bungie make a beta game. I love to assist 343 the same with H5.
Im not agreeing with the fact that they didnt do a beta, do you realise that? All Im saying is that they wouldnt do a beta for halo 4 for the reasons I mentioned. Also the reach beta came out 4 months before release. I know what a beta is for Im not stupid. What Im saying is that MOST and again MOST people treat it like a demo.
> > > Can’t justify $599 for the Xbone + $50 for XBLG + whatever they charge for the next Halo just to continue the series. Many good exclusive games would have to come out for me to consider purchasing the Xbone.
> > >
> > > If there aren’t dedicated Australian servers there’s no chance I’ll purchase the next Halo as I’m not interested in the Halo campaigns at all and I’ve played enough laggy Halo games.
> >
> > Minor corrections:
> >
> > Xbox One: $499.96
> >
> > Xbox LIVE Gold 12 Months: $59.99 (actually a pretty good deal, because buying from month to month for $10 equals to $120/year)
> >
> > Halo 5/One: (estimated) $59.99
>
> Dunno where you’re from mate but Nicholas was right about the price. In “Australia” the XB1 is $599 so you can retract your correction. We get XBLG for $50 by ordering it from overseas - here in Aus its $79 if you go through the Xbox marketplace subscriptions… so you’re wrong there too. And lastly considering all your other prices don’t seem to be based on Aussie $ I’m going to guess Halo 5 is going to cost us more than $60 too. You probably shouldn’t assume you’re right on currency matters in a forum frequented by an international audience… unless you bothered to check the country of origin of the person you’re attempting to correct.
I live in the United States, and please refrain from being so rude.
> > > > Can’t justify $599 for the Xbone + $50 for XBLG + whatever they charge for the next Halo just to continue the series. Many good exclusive games would have to come out for me to consider purchasing the Xbone.
> > > >
> > > > If there aren’t dedicated Australian servers there’s no chance I’ll purchase the next Halo as I’m not interested in the Halo campaigns at all and I’ve played enough laggy Halo games.
> > >
> > > Minor corrections:
> > >
> > > Xbox One: $499.96
> > >
> > > Xbox LIVE Gold 12 Months: $59.99 (actually a pretty good deal, because buying from month to month for $10 equals to $120/year)
> > >
> > > Halo 5/One: (estimated) $59.99
> >
> > Dunno where you’re from mate but Nicholas was right about the price. In “Australia” the XB1 is $599 so you can retract your correction. We get XBLG for $50 by ordering it from overseas - here in Aus its $79 if you go through the Xbox marketplace subscriptions… so you’re wrong there too. And lastly considering all your other prices don’t seem to be based on Aussie $ I’m going to guess Halo 5 is going to cost us more than $60 too. You probably shouldn’t assume you’re right on currency matters in a forum frequented by an international audience… unless you bothered to check the country of origin of the person you’re attempting to correct.
>
> I live in the United States, and please refrain from being so rude.
True people shouldnt be rude, the site doesnt display country so its kind of unfair to insult people, most people pay with US $. Im from the UK but I dont hate on them for not using £ when explaining pricing since I know what they mean.
I don’t care were they are or how many servers we have for HALO 5 theirs no reason to not add in search OPTIONS.
How can anyone not be for options in MM
> I don’t care were they are or how many servers we have for HALO 5 theirs no reason to not add in search OPTIONS.
>
>
> How can anyone not be for options in MM
Regional/local can be requested but good connection seems pointless when it can and should try and search with it as a filter automatically.
> > > > Can’t justify $599 for the Xbone + $50 for XBLG + whatever they charge for the next Halo just to continue the series. Many good exclusive games would have to come out for me to consider purchasing the Xbone.
> > > >
> > > > If there aren’t dedicated Australian servers there’s no chance I’ll purchase the next Halo as I’m not interested in the Halo campaigns at all and I’ve played enough laggy Halo games.
> > >
> > > Minor corrections:
> > >
> > > Xbox One: $499.96
> > >
> > > Xbox LIVE Gold 12 Months: $59.99 (actually a pretty good deal, because buying from month to month for $10 equals to $120/year)
> > >
> > > Halo 5/One: (estimated) $59.99
> >
> > Dunno where you’re from mate but Nicholas was right about the price. In “Australia” the XB1 is $599 so you can retract your correction. We get XBLG for $50 by ordering it from overseas - here in Aus its $79 if you go through the Xbox marketplace subscriptions… so you’re wrong there too. And lastly considering all your other prices don’t seem to be based on Aussie $ I’m going to guess Halo 5 is going to cost us more than $60 too. You probably shouldn’t assume you’re right on currency matters in a forum frequented by an international audience… unless you bothered to check the country of origin of the person you’re attempting to correct.
>
> I live in the United States, and please refrain from being so rude.
Please quote the “rude” bit mate. All I see is a justified correction after you asserted Nicholas’s prices were incorrect by “rudely” assuming he doesn’t know what he’s talking about because you “assumed” he was from your country.
> Actually, no you can usually have a perfectly fine experience with just servers located on the same continent as you (for geographic distance is by no means a reliable measure of connection quality. You might be able to point out a general trend AT THE EXTREMES but anything less than trans-oceanic is usually subject to finer points of the networking system.)
Australia is a continent. But having servers in Sydney would not be of great benefit to gamers in Perth - Just the East coast and New Zealand. So that is where the server location will become discriminatory especially if Halo 5’-Yoink!- detection is as latency affected as Halo 4’s.
I invite you to do some research on Australia.
-
Australian cities are coastal - aside from Canberra - i.e. they are on the outside of the continent only.
-
Australia is largest island in the world.
-
Perth (only city of Australia’s west coast) is the most isolated city in the world.
-
Distance from Perth (west coast) to Sydney (east coast) is 4127km or 2564 miles. Just so you know… thats further than distance between Los Angeles and New York. So would you think it was fair if you had all US servers for Halo 5 only on one side of USA? So all the East coast gamers have a big latency advantage over the West coast gamers or vice versa?
-
The only way simply having servers in a single location on the continent would give a fair connection to the majority of Australian gamers is if we put them dead centre of Australia (which is arid desert country) on or near Uluru (look that up too). And before you say thats a great idea… never going to happen.
To date I’ve only heard rumours of Asia Pacific MS cloud servers being located in Singapore… which is pretty well useless for all of Australia / New Zealand if true. Perth would wind up with a latency advantage over Sydney and New Zealand etc but those living in the countries directly surrounding Singapore would have the real advantage.
There has to be a minimum “fair” distance to a server. Hence Perth would require its own… but I bet that won’t happen = Halo 5 = waste of money.
> > I don’t care were they are or how many servers we have for HALO 5 theirs no reason to not add in search OPTIONS.
> >
> >
> > How can anyone not be for options in MM
>
> Regional/local can be requested but good connection seems pointless when it can and should try and search with it as a filter automatically.
Halo 4 is automatically filtering alright… automatically filtering to give you garbage international connections unless you police the search and back out before games are locked in.
> What Im saying is that MOST and again MOST people treat it like a demo.[/color]
No. What you have “been saying” is that 343 said that people view betas as demos. Which is incorrect. They never said that.
> True people shouldnt be rude, the site doesnt display country so its kind of unfair to insult people, most people pay with US $. Im from the UK but I dont hate on them for not using £ when explaining pricing since I know what they mean.
LOL!
> Also consider that the better consoles get, the longer they last, Xbox-Xbox 360 = 4 years, Xbox 360-Xbox One = 8 years. So, the life expectancy of the Xbox One (in my opinion) is well over 14 years.
IMO, the main reason the Xbox 360 has been out for much longer is that MS made a very big loss due to the RED Rings of Death.. By extending the life of the Xbox 360, they should have been able to recoup their losses.
But Search Features/Filters is a must. Even with Dedicated Servers. You have the ability to choose region and other settings. Much like what REACH had.
> > > I don’t care were they are or how many servers we have for HALO 5 theirs no reason to not add in search OPTIONS.
> > >
> > >
> > > How can anyone not be for options in MM
> >
> > Regional/local can be requested but good connection seems pointless when it can and should try and search with it as a filter automatically.
>
> Halo 4 is automatically filtering alright… automatically filtering to give you garbage international connections unless you police the search and back out before games are locked in.
There is a limited population so finding the ‘perfect’ conditions is unlikely also its down to peoples connection since mine rarely lags at all and I play with people in different regions most of the time Im playing. If the game had a bigger population then it would be able to find such games quicker, it doesnt always achieve this since it doesnt want you waiting for hours for one game when most of the games have a good connection if you yourself have one.
Why on earth would anyone say NO to having more options in MM.
You wouldn’t have to use it unless you wanted to
> Why on earth would anyone say NO to having more options in MM.
> You wouldn’t have to use it unless you wanted to
Just it seems unessacary when the game does it already, also its not a big multiplayer option so that cant be used as a point for it. Most of want for it seems to be after halo 4 apparently having bad connection, this was down to hardware limits, limited population forces the games to find bad connection, the game being run on host-player connection and people having a bad internet connection. Most of which will be solved in halo 5
> There is a limited population so finding the ‘perfect’ conditions is unlikely also its down to peoples connection since mine rarely lags at all and I play with people in different regions most of the time Im playing. If the game had a bigger population then it would be able to find such games quicker, it doesnt always achieve this since it doesnt want you waiting for hours for one game when most of the games have a good connection if you yourself have one.
This was a day one issue - not a population decline issue. Day one of Halo 4’s release and searching and finding international host time after time despite large Australian and New Zealand playing base on the game at the same time. This issue was brought to 343’s attention repeatedly and eventually (2months later) they pushed out 2 tightenings to the auto search parameters. This however has been proven time and again to have been deficient.
Also your connection comment is hilariously misinformed. If I want someone I know to pull host every game all I have to do is get someone who hasn’t played Halo 4 before and they’ll get host for about 50 games in a row before their host record starts to exclude them. This game has been programmed to give ANY connection (including super dodgy mobile broadband connections) host on the proviso that the host xbox hasn’t yet reach 50 games of host record. The only rule breaker here is if two or more brand newbie xbox players enter a game… at which time you can flip a coin between those players.
As for MY connection. I’m running 100mbps downstream over 5mbps upstream with a 3ms ping. So I can categorically say you’re on a hiding to nothing with the connection quality crap. My speed connection is in the top 2% of Australia and yet on European host I could empty an entire clip into the euro player and not even break their shield. Why? mega latency, sloppy net code = errant hit registration off host… so much so I’d probably needed to have aimed 1metre ahead of the direction the opposing player was running to actually be making hits count.
343 failed miserably with Halo 4 multiplayer and it was no surprise to me to discover the following statistics:
12months after release of Halo 3 it recorded a peak population day of 1.2million players.
Halo Reach 12 months after release recorded a peak population day of 900,000 players.
12months after Halo 4’s release do you know what their current peak population in a single day has been? 20,000!
Thats a drop of 880,000 players compared with Reach and 1,180,000 drop compared with Halo 3. Halo 4 doesn’t just “feel” like its a crappy game… IT IS A CRAPPY GAME and every discerning player already knows it and moved on.
> > Why on earth would anyone say NO to having more options in MM.
> > You wouldn’t have to use it unless you wanted to
>
> Just it seems unessacary when the game does it already, also its not a big multiplayer option so that cant be used as a point for it. Most of want for it seems to be after halo 4 apparently having bad connection, this was down to hardware limits, limited population forces the games to find bad connection, the game being run on host-player connection and people having a bad internet connection. Most of which will be solved in halo 5
And here in lies the real question. Why would someone unaffected by the dodgy auto search parameters be in here claiming there is no issue? If you don’t have a problem - good for you. Looking at Halo 4’s population I think 343 better start listening to the people WITH issues instead of people like you trying to defend a error laden multiplayer game.
Yeah thats another reason people left Halo 4 in droves. Frankie from 343 comes out about 3-4months after Halo 4’s release and says there were a number of things they could and should have done better on Halo 4. He then goes on to say they’d make up for it on Halo 5. Anyone hear the wheels of big business crushing the gaming public? No we won’t actually be able to fix Halo 4 but we promise to do better next time. So spend more money with us and hopefully we’ll get it right… if not you can always wait until Halo 6 and surely we can’t stuff that up too!
All Xbox One games will have dedicated servers (supposedly).
But it’s not up to 343 on how many servers there are and where they are located. That’s Microsoft’s responsibilities.
> Why on earth would anyone say NO to having more options in MM.
> You wouldn’t have to use it unless you wanted to
BECAUSE THE XBOX ONE HAS BUILT IN SEARCH PREFERENCES FOR EVERY GAME WITH MATCHMAKING. 343 DOES NOT NEED TO CREATE THEIR OWN SYSTEM.
> > Why on earth would anyone say NO to having more options in MM.
> > You wouldn’t have to use it unless you wanted to
>
>
> BECAUSE THE XBOX ONE HAS BUILT IN SEARCH PREFERENCES FOR EVERY GAME WITH MATCHMAKING. 343 DOES NOT NEED TO CREATE THEIR OWN SYSTEM.
Well both Reach and Halo 4 were supposed to do the same thing.
And look how that ended.
Just because they made a system to work does not mean it will work.
But i trust you and im holding you to this …
Hopefully it works great and we wont need options like that anymore.