I’m still making forge maps in Reach for some reason. xD
I’ve been playing a custom gametype that plays like 007 Goldeneye a lot lately so I’ve collected and modified some of the community’s best Goldeneye maps to specifically work well with the game type. I’ve also made a contribution of my own to the collection of epic bond remakes. I was unable to find a good playable “Egyptian” level so I threw that one together, myself. The scale isn’t perfect, but it looks, plays and feels appropriate.
I gave it a couple of tweaks. Some simply due to forge limitations. The one major alteration is a bridge that runs through the center of the main hall between the large pillars (which are hollow on the inside, creating more intricate strafing opportunities) and connects the vantage points on either end of the room, creating some new flow and more interesting encounters.
Currently there are 4 maps I’ve set up to work with my gametype, “Goldeneyeish”:
- GOLDENEYE EGYPTIAN 1.007
- GOLDENEYE COMPLEX 1.007 (Originally created by Marcus2021)
- GOLDENEYE BUNKER V3.007 (Originally created by Greenfire32)
- GOLDENEYE FACILITY 2.007 (Originally created by Greenfire32 and Gnappy As5a5sin)
The gametype and maps are available in my fileshare. There are also several screenshots of my own Egyptian map in there if anyone is curious. 
JetpackRaccoon’s Fileshare
There are more epic Goldeneye remakes out there that I will be setting up to work with the gametype in time and I might make some more myself, as well. I may set the maps up to work with several other gametypes in the future. Just thought I’d share what I’ve collected so far for anyone else out there who might be interested. Its been a lot of fun playing on these maps, lately! I hope you like my Egyptian remake. 