Going Commando or Commando going

There have been posts about what should be buffed or nerffed with weapons in infinite and we all know by now what needs to be worked on. For me though the Commando doesn’t need a buff or a nerff it needs a complete rework so that it fits into the sandbox of halo.

We’ve all had time with the Commando by this point and even though some like it and others don’t understand how it works its clear to see that the Commando needs to be better. They’re a lot of people putting out tips on how and when to use this weapon and even though they are helpful, it think that a weapon shouldn’t be that difficult to use. It should be a weapon that you get used to quickly as it goes for nearly every weapon in halo.

I’ve had the worst back to back weekly challenges a while back involving the Commando were basically I needed 35 kills with it and I’m so glad BTB was working back then. So I’ve had sometime with this weapon and it was difficult to get kills with it even with the help and tips from people here in the community. Most of my kills were from cleaning up enemys that had their shields already low and it was from a distance with like 3 to 1 shots…so it was mostly luck. Very few times I managed to get a kill by beating my enemy in a shootout and I came out on top and out of those 35 kills only 1 was a perfect kill with the Commando.

One thing I’ve noticed is that people and maybe 343 compare the Commando to the DMR and the BR combined. D+B=C :rofl: and it doesn’t add up at all. I think that the Commando needs to be like a DMR combined with the AR or Saw. It should be a heafty bluky weapon that has power in its shots with a slower rate of fire to balance the power. Right now it feels like a pea shooter going popopopopopop and it should be like Boom Boom Boom.

Honestly the Commando feels like a bigger version of the sidekick than what I want the weapon to be like. People would glady pick up the Sidekick and drop the Commando. People are not running for this weapon at all. Example is the map Deadlock.
In front of the warthog there is two weapons racks on both sides one with the BR and one with the Commando on the other and we all know which side people are running towards.

The Commando should take up one of the slots in the sandbox and be one of the holy trinity weapons of rifles.
BR for long range.
Commando for Mid range.
AR for close range.

I’ll flesh that out in bit because at the moment the AR and BR is shredding people at all ranges.

The Commando
Long range
its terrible and I mean BTB maps long range terrible. The only way your getting a kill is if by some luck an enemy is a one shot and runs into your bullet.
Mid range
Is where the gun is best but with the recoil and fire rate working against you it can be challenging at times to get kills.
Close range
Again terrible. With all the tips people say about tapping or feathering the trigger there’s no way that can help when an enemy is onto of you. So what you do when people are that close. Hold the trigger, spray and pray for a kill while having the recoil makes you look up into the heavens :rofl: I cant speak for PC players but as a controller player have you ever tried to shoot just one bullet with the Commando. You usally end up shooting 2 bullets and if you want to shoot just the one it’s a really slow rate of fire to do so.

Best way for me to describe what I would like the Commando to be like is the weapon from Apex. I haven’t played Apex in a long time and haven’t used this gun but I have seen it in videos.
The Rampage.
It’s a light machine gun that uses heavy rounds. The way it shoots with its fire rate is what I want the Commando to be like. After all the Commando is a light machine gun that fires heavy rounds, it holds 20 bullets in a mag compared to the BR holding 36.

Slow the rate of fire down and balance it with a very small increase to damage. Lower the recoil to give it that better performance to be the king at mid range.

This how the trinity of rifles should be in the halo sandbox just an example don’t look to much into it :+1:

BR

Long range - Best
Mid range - Good
Close range - OK

Commando

Long range - OK
Mid range - Best
Close range - Good

AR

Long range -OK
Mid range - Good
Close range - Best

I think this would make these 3 weapons balanced with each other rather than having two of them being OP at most ranges and having one being useless at most ranges.

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The commando is a bit like the pulse carbine. Not the best, but paired with a teammate and it’s pretty brutal. You can shred shields with it but the headshot is unreliable. I’ve found a mid range it is still very good.

Pre-laumch flight it was unbelievable. You could win against a BR user at most ranges 9/10.

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The last few days I’ve been having a ton of success with the Commando. I’m not sure if it’s just that I’m growing more and more comfortable with the sandbox as a whole, but I’m getting to the point where the only weapon that truly feels too inconsistent to use is the Pulse Carbine.

Every other weapon in the game is worth dropping an AR over (Not necessarily the Sidekick for AR mains though, as many weapons pair much better with a Sidekick than an AR. The Mangler is a great example of this). But the Pulse Carbine’s inconsistency is built into it’s core mechanics as opposed to the skills of the player holding it.

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I love the Commando. Outside of close quarters I completely shred with it, unless I’m playing against better players. This is how it should be. The Commando is fine as is.

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The commando is a very interesting weapon, but I do think its ADS should make it perform like a DMR. Unless, of course, they’re saving the DMR for a future content drop or something.

Disagree but you can have your opinion.
Cheers for the feedback.
Let me know if your on PC or Controller?

The Commando isn’t a useless weapon it can work well and get kills but I feel that it needs some work so that it can be its own stand alone weapon so that it can rival the BR and make the Commando feel like a primary weapon. At the moment this gun is best only at mid range and for stripping shields so you would switch to your sidekick to get the kill.

I agree…each range would be covered well if the commando was more reliable.

And yes a shooting style like the rampage from Apex would certainly make sense for fire rate.
Assault rifle full auto/close
Commando semi auto medium range
Battle rifle burst for distance

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I play on PC with a controller. IMO it’s the best of both worlds (High frame rate 58-72 fps, and the familiarity of controller).

I typically fire the Commando in bursts of 3 or 4 rounds and aim for the head. In situations where I don’t need to make crazy adjustments to my aim, I routinely delete ppl. The only real downsides to the Commando are its shallow clip, and it’s ineptitude at close range.

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I agree. I know there are players out there that can be effective with the Commando, but that gun feels like it’s in no man’s land to me. I’ll take the AR over it in close to mid range, and the BR in mid to long.

I don’t even think it needs to be reworked, I think it just needs to be an entirely new gun, that acts more like the Saw or an LMG.

Yes agreed. Mostly how i am usually able to get kills with help from the community. Short bursts shots and you can get kills.

Glad you said that forgot to mention that too. The ammo is quite low. It takes a lot of shots to get a kill that your nearly finish off a full mag of 20 bullets for 1 kill.

I’m sure rather than being conscious and have to use short round bursts so that the fire rate was just that bit slower and more control on the recoil the gun would work the way we using it now from the tips we get to use short bursts. If the slower fire rate would be there the balance trade off would be a small increase in bullet damage and that would make it so you could be able to get 2 kills with one mag rather than the way the Commando is now and have 1 kill for each mag. Ammo wouldn’t be a short supply also if the bullet damage was better too.

Hey Ken man. Think your right the Commando was better during the flight’s. Talk about shredding shields with the pluse carbine. Just played a game of ranked today for a challenge.

Me and my team were losing quite bad even from the start it was 6 to 18, so it wasn’t neck and neck through the game. There was 2 mins left in the match and I respawned back in and thought ah the hell with it and picked up the pluse carbine. Match was 38 to 47 and I got a triple kill with the help of the pluse carbine. One burst of the carbine then one or two shots with the BR for the kill. After dying i went and picked it back up to shred the enmies shields and for my team to mop them up with grenades and BR’s.

We won 50 to 49. Those type of matches makes halo…Halo. I would of never of thought the Pluse carbine and BR to be really good.

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The horrible accuracy of the Commando is supposed to be offset by the fact it has the 2nd fastest TTK out of any of the ranged weapons (besides the Shock Rifle and Sniper).

I believe it has a TTK of 1.10 seconds. So, theoretically, it can beat almost any weapon that isn’t a Stalker Rifle or a one-shot. The issue lies in its insane bloom and recoil, making it just an unreliable bullet hose.

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They need to either increase the damage or make it kick less while increasing the clip size to 30.

Gun is total trash currently.

I’m sort of ok with the damage nerf it had. It only makes it kill .10 seconds slower than it did before, which still makes it the 2nd fastest TTK that isn’t a oneshot.

The accuracy could definitely use a tune up though. Apparently, in the flights it overperformed because of its high TTK.

I’m not really sure how I feel about it. Too much in either direction will screw it up. Make it too good, and it’ll be the dominant weapon in the game that everyone will use. Make it too bad, and it just becomes another useless pickup with no good qualities.

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Such as most things goes when they get nerfed or buffed. The ravager is a good example of this. During the flight’s the Ravager was a scary gun to come against. If your were in the splash zone you’d get melted. Now though being hit by the Ravager is like a refreshing plasma shower.

Think this is why I want the Commando to be completely reworked so that it fits into the sandbox and is balanced well with the other rifles. If the only one aspect of the Commando is tweaked ie, range, fire rate, or damage your right it won’t be balanced.

I really want this weapon to be a good weapon a go get it weapon and be a good reliable primary. Not saying its terrible now but the fact that most people are saying it has to be used in a certain way for the Commando to be affective. So from all the tips on how the weapon is best to used why not have the weapon be tweaked so that we don’t have to try to make the weapon affective, it would already be affective as soon as you pick it up.

Yeah I’m still not sure where the commando fits. I’d rather keep my pistol than swap it out for a Commando.

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I don’t necessarily think a weapon should just be automatically effective, some amount of skill should go into using it. The Sniper, for instance, isn’t automatically effective, you have to have the skill to use it correctly.

Given that the Commando has the 2nd fastest kill time, it should require some skill to achieve that time. The Stalker Rifle is a monster, but it has almost no magnetism, so getting its optimal TTK is pretty difficult.

The Commando could go for a slightly longer kill time in exchange for better accuracy and higher magazine size, but then what would differentiate it in that category from the BR? The BRs TTK is 1.55, so it should still be faster than that, but maybe slightly slower than the AR as to not completely gut the ARs role in close range.

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Sees ‘going commando’ in the thread title. Uhh… I don’t think that means what you think it means… lol.

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Well said. So if the BR is the overall best weapon for long range and the AR is the best for close range the Commando could be tweaked and balanced as you said so that it can be the best at mid range. It wouldn’t be better than the BR at long ot the AR at close but at the moment for me at least the Commando at long and close range can be challenging to get a kill.

Yessss

Finally someone noticed the joke :rofl: