Glitching speed on hero’s

Ever seen a kinsano run across a map in 3sec or how about Jerome? I’ve seen both where you cannot see there arms because they move too fast. I know it happens after stasis grenade. Maybe even after a self inflicted stasis. Any info On this would be great. Also postums and wrensi please look into it. I have a friend with vid captures I’ll try to get them on this post some how.

are you sure its not just the game catching up with itself, i see that alot usually because of de-sync

> 2533274884556679;2:
> are you sure its not just the game catching up with itself, i see that alot usually because of de-sync

all the other units move normal also the clock is normal

This is what I’m talking about

I have seen this as well! It happened to me and my friend in a 3v3. The enemy Kinsano hero was flying across the map so quick. We couldn’t kill it, it was so fast and it never slowed down. I thought it might have been an LP abuse due to the speed increase in one of K’s LPs. I reported it but everyone just said “Xbone can’t be hacked” etc. etc. I just had just wished I recorded it.

I thought I was going crazy, I’m so glad you have a video of it. Otherwise it’s pretty hard to explain to others. I also didn’t know that it was caused from a stasis.

> 2533274830477664;6:
> I thought I was going crazy, I’m so glad you have a video of it. Otherwise it’s pretty hard to explain to others. I also didn’t know that it was caused from a stasis.

there is another with jerome

> 2535422421305993;1:
> Ever seen a kinsano run across a map in 3sec or how about Jerome? I’ve seen both where you cannot see there arms because they move too fast. I know it happens after stasis grenade. Maybe even after a self inflicted stasis. Any info On this would be great. Also postums and wrensi please look into it. I have a friend with vid captures I’ll try to get them on this post some how.

ToH causes Jerome floats in the air and becomes untargetable by Guns; but guns seem to hit him. Never seen Jerome run across the map though that fast. There is a glitch related to Raid for cutter too. There is a bug where injured units for some reason run 3x faster than HG. They only way to kill them is with attacks that don’t miss.

Is there any confirmation of this getting patch