Glitches so far.

The only glitches I’ve seen so far are the Complex glitch and the Grenade glitch. Are there any others that I don’t know about?

I miss my superjumps TT

Zanzibar…you are sorely missed…

I agree those were super fun!

> The only glitches I’ve seen so far are the Complex glitch and the Grenade glitch. Are there any others that I don’t know about?

Wall glitches on most levels.
Grenade glitch.
Boltshot glitch.
Those are the ones that affect competitive play. That I know of.
Other things that need patch:
Weapons/vehicles despawn too quick
No invasion in customs/forge.
Many classic emblems missing. (smiley, phoenix, lips, numbers, to name a few)

There is a Boltshot reload glitch, which in my opinion is a game breaker.

The Complex one isn’t a big deal, the infected can still get the human either by jumping in there or just swinging at the wall.

And the grenade glitch isn’t a big deal either because the grenade mechanics are bad in this game anyway.

There’s a strange glitch, I don’t know how people descovered it its when you put the game disk in upside down and put your xbox upside down it gives you infinite health !!!

If by grenade glitch you mean the super throw, then that’s one. And it’s one that I’ve gotten some very satisfying long-distance sticks with, so I hope it’s here to stay haha. The Boltshot also has an instant-reload glitch when you hit the reload button immediately after a charged shot. Then you have the audio bugs (including but not limited to the sword sound not playing when Dexterity is equipped), physics bugs (frag grenades bouncing several times in very short distances on some surfaces), and lots of netcode bugs, some of which allow rather game-breaking things to occur such as using loadouts in Flood.

I wish there was one great big list of confirmed bugs, because then we might actually hear from 343 on a lot of these.

The dissapearing loadouts, partys getting randomly disbanded and main menu dumps after a match are also rather common glitches.

I think the super throw grenade should stay in, I think it adds more options for the player!