Glad to see Crimson playlist failing

Aside from Party Chat, nothing has destroyed the original Xbox Live Halo 2 days feeling more then DLC. If you remember back to Halo 2, you know that several of the maps were free on release, and the others eventually became free not very long after launch. On the other hand, even Halo 3 you still need to pay for DLC. I can understand making back the money to pay for it, but to create content that is deliberately not completed before a games launch, or to charge more at launch straight away for content is unacceptable to me, as is never making the content free, but still assimilating it into playlists. So Im glad to see that like only 3% of the people online right now are in the playlist, and that more and more people are refusing to go along with this anymore. 2012 has been the worst year so far of it, starting with ME3. Idk where I really meant to go with this ramble, so yea.

> Aside from Party Chat, nothing has destroyed the original Xbox Live Halo 2 days feeling more then DLC. If you remember back to Halo 2, you know that several of the maps were free on release, and the others eventually became free not very long after launch. On the other hand, even Halo 3 you still need to pay for DLC. I can understand making back the money to pay for it, but to create content that is deliberately not completed before a games launch, or to charge more at launch straight away for content is unacceptable to me, as is never making the content free, but still assimilating it into playlists. So Im glad to see that like only 3% of the people online right now are in the playlist, and that more and more people are refusing to go along with this anymore. 2012 has been the worst year so far of it, starting with ME3. Idk where I really meant to go with this ramble, so yea.

Does it really matter when the DLC was created? You think you deserve every scrap of work on a designer’s desk?

The point is the number of DLC packs, and the cost. Forza Horizon, which was sold for $15 at Black Friday, has an upcoming DLC pack for $20 with only 5 new cars and some rally courses. It is getting ridiculous, as you say, but only when the value isn’t there.

If you forget the Crimson debacle with free/not free, $10 for 3 maps is the same price for the last 5 years. I’d say, stop wondering when the content was created, as long as Halo 4 shipped as a full game, which like it or not, did have 10 maps.

> > Aside from Party Chat, nothing has destroyed the original Xbox Live Halo 2 days feeling more then DLC. If you remember back to Halo 2, you know that several of the maps were free on release, and the others eventually became free not very long after launch. On the other hand, even Halo 3 you still need to pay for DLC. I can understand making back the money to pay for it, but to create content that is deliberately not completed before a games launch, or to charge more at launch straight away for content is unacceptable to me, as is never making the content free, but still assimilating it into playlists. So Im glad to see that like only 3% of the people online right now are in the playlist, and that more and more people are refusing to go along with this anymore. 2012 has been the worst year so far of it, starting with ME3. Idk where I really meant to go with this ramble, so yea.
>
> Does it really matter when the DLC was created? You think you deserve every scrap of work on a designer’s desk?
>
> The point is the number of DLC packs, and the cost. Forza Horizon, which was sold for $15 at Black Friday, has an upcoming DLC pack for $20 with only 5 new cars and some rally courses. It is getting ridiculous, as you say, but only when the value isn’t there.
>
> If you forget the Crimson debacle with free/not free, $10 for 3 maps is the same price for the last 5 years. I’d say, stop wondering when the content was created, as long as Halo 4 shipped as a full game, which like it or not, did have 10 maps.

Charging for DLC especialy this close to release just seems like a scam.

I gladly bought every single Halo 3 map pack. You know why? VALUE.

Every map pack had such a diverse range of maps. Look at what foundry and sandbox did for the forging community. Bungie acknowledged what their players wanted and crafted their maps to suit that.

343 doesn’t grasp how to interact or listen to their community. It doesn’t help their case when the file browser doesn’t get fixed before a map pack is released.

Surely they wouldn’t be holding back on the free map system as a way to increase the profits on their map pack, right?

yeah, me too

No you’re wrong though. For what games cost now a days, yes, I am entitled to every scrap of work on their desk at the time of launch. The guy above me is right, it is a scam to release it this close to launch, and I understand it completely. They knew the game was going to see a decline in population as games like CoD and others come out, and the best way to milk us is when its fresh. These maps, or at least a couple, could have shipped with the game. The next set to come out, that’s understandable. And to get back to the original point, after paying such a large amount for the game, yes, if I want to wait it out, it should eventually be free once the developer makes their money back that they spent to create the maps. You make your profit off the game itself, not off of what you release after to keep the game fresh.

How is it a scam? There were deadlines already before Launch for the people responsible for building the Map Pack to do so, and it was not all 343i, there were others who also worked on the Map Pack.

There was a line up decided of extra content that would be available after Launch, and these maps were not ready to go into the game beforehand as they have been in testing.

You know nothing at all about how development for content works, and posting your nonsense is truly just making you look worse and less knowledgeable than you already have made yourself look.

It isn’t failing, it’s doing better than a lot of other playlists.

Reach came with 9 maps at Launch, while Halo 4 came with 10 youmadbro?

> Charging for DLC especialy this close to release just seems like a scam.

If I buy a FR-S that didn’t come with a Supercharger but they sell one afterwards at an additional cost am I going to call it a scam even though it was designed before the car was sold? NO.

They are a business and DLC is a great way to make money after the additional game has sold. They can then increase their margin by reducing overhead and making it all at one time and releasing as they see fit. I don’t blame them for that. In the end you can choose to buy or not buy. It’s your choice but it’s no where close to a scam.

Would you rather be playing Black Ops 2? I dunno, I find plenty of people playing it. But, in my opinion, the maps don’t look that much different from the other maps…only really unique maps are in Forge :confused: But this is MY OPINION. I STILL love Halo 4, and everyone else should too!

why is whenever someone can’t think of anything good or crafty to say they just say “You mad Bro”. Like I get how you can enrage a little video game nerd by saying it, and it is funny from time to time, but there are some people who literally say it non stop and just expose themselves as people who can’t form their own thoughts so they just copy what other people do.

All ME3 MP stuff is free. The Javick thing was supposed to be for limited edition buyers only and they then decided to make it available to SE owners at a additional cost. So your ME3 stab is uncalled for, use a different company next time you try to argue about DLC. Here I’ll give you one Activision charges almost twice as much for COD then Microsoft does for Halo.

> Here I’ll give you one, Activision charges almost twice as much for COD then Microsoft does for Halo.

+1

> > Charging for DLC especialy this close to release just seems like a scam.
>
> If I buy a FR-S that didn’t come with a Supercharger but they sell one afterwards at an additional cost am I going to call it a scam even though it was designed before the car was sold? NO.
>
> They are a business and DLC is a great way to make money after the additional game has sold. They can then increase their margin by reducing overhead and making it all at one time and releasing as they see fit. I don’t blame them for that. In the end you can choose to buy or not buy. It’s your choice but it’s no where close to a scam.

This is the most moronic argument i’ve ever heard. It doesn’t represent the situation. You compare the supercharger to the map pack, I get that, but they aren’t selling a 2nd edition of Halo 4 that comes with the maps for the same 65 bucks we all paid.

It would be like them releasing the car, and then a few months later start selling superchargers and charging for installation of it into your car for more money then it would have cost to just make it with the Super already in it. That’s a better analogy.

> > Aside from Party Chat, nothing has destroyed the original Xbox Live Halo 2 days feeling more then DLC. If you remember back to Halo 2, you know that several of the maps were free on release, and the others eventually became free not very long after launch. On the other hand, even Halo 3 you still need to pay for DLC. I can understand making back the money to pay for it, but to create content that is deliberately not completed before a games launch, or to charge more at launch straight away for content is unacceptable to me, as is never making the content free, but still assimilating it into playlists. So Im glad to see that like only 3% of the people online right now are in the playlist, and that more and more people are refusing to go along with this anymore. 2012 has been the worst year so far of it, starting with ME3. Idk where I really meant to go with this ramble, so yea.
>
> Does it really matter when the DLC was created? You think you deserve every scrap of work on a designer’s desk?
>
> The point is the number of DLC packs, and the cost. Forza Horizon, which was sold for $15 at Black Friday, has an upcoming DLC pack for $20 with only 5 new cars and some rally courses. It is getting ridiculous, as you say, but only when the value isn’t there.
>
> If you forget the Crimson debacle with free/not free, $10 for 3 maps is the same price for the last 5 years. I’d say, stop wondering when the content was created, as long as Halo 4 shipped as a full game, which like it or not, did have 10 maps.

Myself and many others I know are very disappointed with this. They did ship 10 maps, but didn’t add the 3 forge maps to the MM hoppers, that is basically a third of the launch maps, and yet before getting those into matchmaking they put up a DLC of 3 maps. I am not sure if the Forge maps bugged to hell and that’s why they are not in the hopper, but the Crimson is more of a pay for replacement for the Forge maps. I would like to see the 3 maps fixed and in rotation before they start asking players to shell out more money so they can fill in their hopper, that should have been set to go before launch.

> All ME3 MP stuff is free. The Javick thing was supposed to be for limited edition buyers only and they then decided to make it available to SE owners at a additional cost. So your ME3 stab is uncalled for, use a different company next time you try to argue about DLC. Here I’ll give you one Activision charges almost twice as much for COD then Microsoft does for Halo.

It is a valid argument, and what you said the original plan was just makes it even more of a scam.

Did you know that every one who played at November 4 through 20 gets the map pack for free right so why you mad?

> > > Aside from Party Chat, nothing has destroyed the original Xbox Live Halo 2 days feeling more then DLC. If you remember back to Halo 2, you know that several of the maps were free on release, and the others eventually became free not very long after launch. On the other hand, even Halo 3 you still need to pay for DLC. I can understand making back the money to pay for it, but to create content that is deliberately not completed before a games launch, or to charge more at launch straight away for content is unacceptable to me, as is never making the content free, but still assimilating it into playlists. So Im glad to see that like only 3% of the people online right now are in the playlist, and that more and more people are refusing to go along with this anymore. 2012 has been the worst year so far of it, starting with ME3. Idk where I really meant to go with this ramble, so yea.
> >
> > Does it really matter when the DLC was created? You think you deserve every scrap of work on a designer’s desk?
> >
> > The point is the number of DLC packs, and the cost. Forza Horizon, which was sold for $15 at Black Friday, has an upcoming DLC pack for $20 with only 5 new cars and some rally courses. It is getting ridiculous, as you say, but only when the value isn’t there.
> >
> > If you forget the Crimson debacle with free/not free, $10 for 3 maps is the same price for the last 5 years. I’d say, stop wondering when the content was created, as long as Halo 4 shipped as a full game, which like it or not, did have 10 maps.
>
> Myself and many others I know are very disappointed with this. They did ship 10 maps, but removed 3 from the MM hoppers, that is basically a third of the launch maps, and yet before getting those into matchmaking they put up a DLC of 3 maps. I am not sure if the Forge maps bugged to hell and that’s why they are not in the hopper, but the Crimson is more of a pay for replacement for the Forge maps. I would like to see the 3 maps fixed and in rotation before they start asking players to shell out more money so they can fill in their hopper, that should have been set to go before launch.

Are you talking about the dev Forge Maps on the 3 spaces? Those weren’t added because of all the complaints of grey in Reach.

They should still be added, as it’s only 3, and the issues with all the forge maps in Reach was that some didn’t find them as good or even hated the fact that they were they played (Because the dev maps were terrible).

I haven’t got it for free. I think you mean the specializations, which are all free eventually anyway