Now I can talk about some of the ideas I have had for the new console and game. Be prepared cause some of these ideas are kinda far-fetched but could (maybe) be viable.
- Different kinds of Spartans: The idea of small medium and large Spartans. Kinda like choice between S2s(Large), S3s(small), and S4s (medium). Each behaves similar but each has a different “ability” (taking the place of AA’s)
- Smalls are a bit faster and a bit flimsy. they have the ability to do a roll if the “ability” button is pressed left, right, or back (similar to evade) pressing forward would allow a sprint and if they hit a wall deemed “climable” then they scale the wall.
- Larges are bit slower but have some more health and can detach any turreted weapon (including vehicle mounted) and run fast with a little less then their normal speed.
- Mediums are balanced health and speed wise and are able to use a lesser version of sprint but cannot roll, they can also detach turrets but move slower, but they can use “cover” when sprinting into a wall. They can use cover and blind fire until they are hit then they “eject”
<mark>Note: This would eliminate AA’s which may not have killed the game but limited its competitive capability. Also these changes would only affect multiplayer.</mark>
Forerunner vehicles: I would imagine that most of these would be flying vehicles that serve different purpose, who knows.
Larger multiplayer battles: This could open up huge new game-types that could include things like space battles and all around more interesting multiplayer experiences.
Space battles: This was something in reach and 4 that i wanted to see alot more of, I liked the feel of a spaceship. Maybe just me.
DEDICATED SERVERS: Hopefully with the X1 the cloud or something could assist with this, we’ll see. I’m sure people can agree the lag of 4 was kinda ridiculous.
Well that’s more or less the things i think could be in a halo 5/whatever. If people have some interesting or creative ideas. Also if mine could use some improvement or change.