Give us the option to hide MTs

Call me old fashioned, nit-picky or easily distracted, but one thing which really bugs me in games I’ve payed for, is a “store” button, however it is phrased, items with a real world money sign along with a X,99 number next to it or any sort of reminder / motivator to go visit the ingame store.

Give us an option at the first start-up, and keep that option hidden deep in the options-dungeon, to hide the store button, disable it, remove any mentions of the store front and all money signs next to items, all across the game. The option to hide MTs and all relations to it, should make the game seem like there are no MTs at all.

Yes, I don’t bother buying MTs, but that doesn’t mean I don’t mind them on my screen.

inb4: Monkey paw wish granted, the option to disable Mts cost 19,99 €,

Haha nice inb4. Sorta like a remove ads option on free apps, except this is a full-price game :unamused: I wouldn’t be surprised one bit given the current attitudes of most big-name publishers.

> 2533274795123910;1:
> Call me old fashioned, nit-picky or easily distracted, but one thing which really bugs me in games I’ve payed for, is a “store” button, however it is phrased, items with a real world money sign along with a X,99 number next to it or any sort of reminder / motivator to go visit the ingame store.
>
> Give us an option at the first start-up, and keep that option hidden deep in the options-dungeon, to hide the store button, disable it, remove any mentions of the store front and all money signs next to items, all across the game. The option to hide MTs and all relations to it, should make the game seem like there are no MTs at all.
>
> Yes, I don’t bother buying MTs, but that doesn’t mean I don’t mind them on my screen.
>
> inb4: Monkey paw wish granted, the option to disable Mts cost 19,99 €,

This would be nice. I like a nice clean menu. And again nice inb4.

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> Haha nice inb4. Sorta like a remove ads option on free apps, except this is a full-price game :unamused: I wouldn’t be surprised one bit given the current attitudes of most big-name publishers.

Indeed, while free apps use ads from outside places, this’d be like hiding “in game apps”.
No it wouldn’t be surprising if they implemented it, with a price tag. Would they be prepared for a more than likely backlash though?

> 2533274795123910;4:
> > 2533274824050480;2:
> > Haha nice inb4. Sorta like a remove ads option on free apps, except this is a full-price game :unamused: I wouldn’t be surprised one bit given the current attitudes of most big-name publishers.
>
> Indeed, while free apps use ads from outside places, this’d be like hiding “in game apps”.
> No it wouldn’t be surprising if they implemented it, with a price tag. Would they be prepared for a more than likely backlash though?

Idk, every developer and publisher gets a ton of backlash whenever there are microtransactions in any game. Problem is that some of the vocal crowd and a lot of the non-vocal ones still say “it’s not that bad” and end up buying whatever junk is being offered in-game. Then disappointment and promises of boycotting the next game follow, only for the cycle to repeat itself. End result is the publisher making money and them not having a reason to stop having microtransactions.

The Battlefront 2 fiasco was the only time a significant number of people said it was too much which is why the entire progression system was changed. I’m hoping a version of your idea is implemented because seeing anything in games that leads me to the Store or a payment page pisses me off to no end. And hopefully countries will follow through with their lawsuits and ban these virtual casinos so we get rid of that disease entirely.

That’d actually be nice. Maybe then I wouldn’t get sad every time I turn the game on and inevitably dwell on where the industry has gone.

best thing would be no MTs at all. but i doubt that. i also doubt that any publisher would give the option to hide buttons regarding MTs, bc they want people to buy them and the best way is to taunt people over and over again with stuff they don’t have and then give them an easy way to buy them. (a quick buy button or something similar).
thats why REQ packs and points and the option to buy REQs is always prominently featured in h5. maybe some people don’t mind, but its still always there.

I would like an option to hide the MT store, but frankly? If it’s just a menu button without adds or blinking red dots screaming “click on me and buy stuff” on a top corner I can ignore it easily.

The real question imho is more about the content of those MTs and if there is any form of RNG unlock system.

I fundamentally think MTs have ruined video games. Now if there were a reach like system that allowed unlocking everything basic by design, through the spending of points earned in matches, they could then instate MTs for their greedy little hearts for items with different paint designs or secondary color designs only. I think this would be an interesting compromise. However making item packs the sole source of armor unlocks infuriates someone like me.

> 2533274824050480;5:
> Idk, every developer and publisher gets a ton of backlash whenever there are microtransactions in any game. Problem is that some of the vocal crowd and a lot of the non-vocal ones still say “it’s not that bad” and end up buying whatever junk is being offered in-game. Then disappointment and promises of boycotting the next game follow, only for the cycle to repeat itself. End result is the publisher making money and them not having a reason to stop having microtransactions.
>
> The Battlefront 2 fiasco was the only time a significant number of people said it was too much which is why the entire progression system was changed. I’m hoping a version of your idea is implemented because seeing anything in games that leads me to the Store or a payment page pisses me off to no end. And hopefully countries will follow through with their lawsuits and ban these virtual casinos so we get rid of that disease entirely.

Yes they do get backlash, and there are those who do not care, or promise themselves to boycott the next game.
But as mentioned, Battlefront 2, along somewhat with Shadow of War ( still overshadowed by BF2 ), got others involved, that was a massive overstep on EAs part, and we should thank them for that.

As for bans and whatnot, I don’t really think there’ll be bans in the long run, only countries which prohibit gambling altogether. See, if it’s defined loosely as gambling, or asociated with it, then it’ll have to have regulation, and casinoes have age restrictions. Overwatch for example is rated 12 and up, but it could easily be 18 due to loot boxes. If loot boxes are kept, and we assume that no one under 18 can access the games with loot boxes ( some gambling sites have you send in a picture of your driver’s license or other ID to become a member of them ), then how much will it affect the end result for these publishers?

Then there’s always the risk of the publishers finding another way.
Remember that an EA person talked about paying for reloading in-game?

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> best thing would be no MTs at all. but i doubt that.

Best thing yes, but that’s not happening, unfortunately

> 2533274793122050;7:
> i also doubt that any publisher would give the option to hide buttons regarding MTs

One can dream, and suggest, can’t they?

> 2533274793122050;7:
> bc they want people to buy them and the best way is to taunt people over and over again with stuff they don’t have and then give them an easy way to buy them. (a quick buy button or something similar).

That’s the ugly truth.

> 2533274795098161;8:
> I would like an option to hide the MT store, but frankly? If it’s just a menu button without adds or blinking red dots screaming “click on me and buy stuff” on a top corner I can ignore it easily.

Sure, but even then, I’d like to have that hidden as well.
To me it’s an eye-sore.

> 2533274795098161;8:
> The real question imho is more about the content of those MTs and if there is any form of RNG unlock system.

I’d say that’s another question altogether, but that’s me.

(Quotes removed for brevity)

Omg, I had never heard of the EA CEO talking about having to pay for reloading! That’s the kind of stuff I joke about all the time, like we’ll have to pay to swap weapons and so on in the next batch of games. Jeez, and the worst bit of that was how he said it will be good for the industry in the long run. It’s folks like him that drive all the hate which developers then unfairly receive (not that devs are always blameless but usually).

> 2533274824050480;11:
> (Quotes removed for brevity)
>
> Omg, I had never heard of the EA CEO talking about having to pay for reloading! That’s the kind of stuff I joke about all the time, like we’ll have to pay to swap weapons and so on in the next batch of games. Jeez, and the worst bit of that was how he said it will be good for the industry in the long run. It’s folks like him that drive all the hate which developers then unfairly receive (not that devs are always blameless but usually).

That’s insane! This is like going to an arcade game style or damn pinball! Like 25 cents a reload?! Less people will play but they’ll be fine regardless cuz of the MTs. So sad to see how revenue driven this industry has become :(!

> 2533274799110399;12:
> > 2533274824050480;11:
> > (Quotes removed for brevity)
> >
> > Omg, I had never heard of the EA CEO talking about having to pay for reloading! That’s the kind of stuff I joke about all the time, like we’ll have to pay to swap weapons and so on in the next batch of games. Jeez, and the worst bit of that was how he said it will be good for the industry in the long run. It’s folks like him that drive all the hate which developers then unfairly receive (not that devs are always blameless but usually).
>
> That’s insane! This is like going to an arcade game style or damn pinball! Like 25 cents a reload?! Less people will play but they’ll be fine regardless cuz of the MTs. So sad to see how revenue driven this industry has become :(!

Yeah, it really says a lot about the way things are run these days. Last decade, companies like Bungie, Microsoft, and Rockstar, for example, made so much money from their insanely well-made games. Now the approach seems to be more brute force where publishers are simply running sweat shops and pushing MTs for some more income. If things changed, then maybe we’d get a finished product for once instead of “games as a service.”

> 2533274824050480;13:
> > 2533274799110399;12:
> > > 2533274824050480;11:
> > > (Quotes removed for brevity)
> > >
> > > Omg, I had never heard of the EA CEO talking about having to pay for reloading! That’s the kind of stuff I joke about all the time, like we’ll have to pay to swap weapons and so on in the next batch of games. Jeez, and the worst bit of that was how he said it will be good for the industry in the long run. It’s folks like him that drive all the hate which developers then unfairly receive (not that devs are always blameless but usually).
> >
> > That’s insane! This is like going to an arcade game style or damn pinball! Like 25 cents a reload?! Less people will play but they’ll be fine regardless cuz of the MTs. So sad to see how revenue driven this industry has become :(!
>
> Yeah, it really says a lot about the way things are run these days. Last decade, companies like Bungie, Microsoft, and Rockstar, for example, made so much money from their insanely well-made games. Now the approach seems to be more brute force where publishers are simply running sweat shops and pushing MTs for some more income. If things changed, then maybe we’d get a finished product for once instead of “games as a service.”

Ugh GaaS is exactly what this -Yoink- is… I miss the days of games that grossed half a billion because literally everyone wanted to play it for years on end. I guess greed is king for the “for profit orgs”. They aren’t artists anymore but business people.