Srs. There’s barely enough f***ing time to kill all 3 warden eternals after killing the knights in the last round.
I suggest you add 30 seconds for each time you kill a warden
I say just give us thirty seconds for the overall wave timer, then subtract ten seconds from the respawn timer. It’s still a challenge but you aren’t out of the game for as long.
This would also affect the previous wave’s respawn time increase:
Round 1: No time to respawn, chose when you want to
Round 2: Five seconds
Round 3: Ten seconds
Round 4: Fifteen seconds
Round 5: Twenty seconds
> 2533274883849234;2:
> I say just give us thirty seconds for the overall wave timer, then subtract ten seconds from the respawn timer. It’s still a challenge but you aren’t out of the game for as long.
>
> This would also affect the previous wave’s respawn time increase:
>
> Round 1: No time to respawn, chose when you want to
> Round 2: Five seconds
> Round 3: Ten seconds
> Round 4: Fifteen seconds
> Round 5: Twenty seconds
Yeah I guess that sounds pretty good too
I also really wish we had more choice over our spawn in FF and regular Warzone. Or maybe a heads-up if we are getting dropped into a ‘hot-zone.’
Also I find some maps are easier to kill the Wardens than others.
> 2533274791978557;4:
> I also really wish we had more choice over our spawn in FF and regular Warzone. Or maybe a heads-up if we are getting dropped into a ‘hot-zone.’
>
> Also I find some maps are easier to kill the Wardens than others.
Yeah, especially when spawning in a vehicle, where you could easily be insta-killed as soon as you exit