> > What are you talking about? How are casuals/noobs restricted to one playlist? Almost the entirety of Reach is social, and in Halo 3 is was a 50/50 split. Furthermore, explain to me how fair and balanced weapon placement is detrimental to casuals? It doesn’t make sense to me. What “needs” of casuals are met by unbalanced spawns? I really would like to know.
>
> I haven’t played Reach at all really. I am referring more to Halo 3. If you wanted to play just for fun and not competitively, all you had was Social. For competitive players there was ranked and MLG.
“all you had was social” That was 8 playlists! Lol, they had HALF the game. Why are you acting like casuals/noobs were restricted at all? They weren’t/
> > You think the point of social is about reducing the skill gap? Social is simply a place where you don’t have to worry about rank, and where you can take guests to mess around, and once again, having balanced weapon placement will not affect this, nor will it do anything to the skill gap. All it does is make the game fair for everyone and make the maps flow better. Please, tell me you enjoy when the other team gets a weapon because they spawned closer to it. It doesn’t matter who is playing the game, or what kind of setting you are in, that is not fun for anyone.
> >
> > Not to mention, I don’t care if MLG doesn’t balance the social category for Halo 4 is there is one, I just care about ranked playlists. Let MLG have control of item placement for all ranked playlists, and 343 can do whatever they want for social.
> >
> > And there are BR starts in social.
>
> Yes social is about lowering the skill gap… People like COD because it is easy/fast paced/etc. Halo requires more skill. If you want new people to join there needs to be a place they won’t get slaughtered by more experienced players. Put perks/etc. to make players feel they are good. Casuals and Pros need a different flow because they play the game differently. MLG will already be in control of the MLG playlist, no point giving them control of 2 because they would be the same… Let MLG do their take on competitive play and 343 do their take on it.
So you want a place where new players won’t get slaughtered by experienced players, yet you think that is social? Where you DON’T get matched up according to skill? The only place where experienced players can even play against noobs (disregarding second accounts)? Do you not see the flaw in your logic? Right now if I were to boot up Halo 3 and go into social with my team, I would destroy everyone I play against, because you don’t get matched up according to skill. I can not do that in ranked, which is why ranked is in fact a better place for new players.
Also, giving control of item placement will not make every playlist the same. Doubles and Slayer play differently regardless of item placement. What I want though, is balanced item placement in all ranked playlists, because that is better for competitive play. It also has not affect on casual players. You have yet to give me a single reason why balanced item placement is bad for casual players.