Just out of curiosity, what do you suppose the exploits of giving the packs with Req points were? I’ve been trying to wrap my head around as to how the system would work any differently if that was implemented as opposed to using our cards.
Maybe farming? Reqs for lower players and such?
I mean it’s the same concept as giving a gold pack right? They would be a lower level and have more things than the others, but it’s the same concept as the people who have a lot of money who bought their entire armory yknow?
It’s fairly foolproof, IMO since you have to actually buy it with real money to gift it. I don’t see too many consequences, really.
Scenario 1:
Say that Player A has 200K RP, and all the REQs unlocked. He doesn’t need any more REQs. Now, Player B is new to the game, and they have almost nothing. Player A offers to sell them Gold REQ packs for $1.99, a dollar cheaper than 343’s price. As a result, 343 doesn’t make any money from the transaction, and Player A profits.
Scenario 2:
Imagine that the same transaction occurs from the first scenario. However, Player A does not follow up with the REQ pack after receiving the $1.99. Player A profits, 343 doesn’t, and Player B is scammed out of their cash.
> 2535437652903765;5:
> Scenario 1:
> Say that Player A has 200K RP, and all the REQs unlocked. He doesn’t need any more REQs. Now, Player B is new to the game, and they have almost nothing. Player A offers to sell them Gold REQ packs for $1.99, a dollar cheaper than 343’s price. As a result, 343 doesn’t make any money from the transaction, and Player A profits.
>
> Scenario 2:
> Imagine that the same transaction occurs from the first scenario. However, Player A does not follow up with the REQ pack after receiving the $1.99. Player A profits, 343 doesn’t, and Player B is scammed out of their cash.
Well said.