Getting banned even after

I finish a game I still get banned. Come on, I didn’t quit. I got the warning and I played a game all the way through and still got banned. What’s up? This happens a lot. The system can’t tell the difference between a quit and finishing a game?

Like many other things in Reach, the quit ban is broken. It does nothing against players who quit or dashboard, but punishes those with dynamic IPs or DHCP (that is, players with persistent connection issues).

Did this occur during firefight or MM?

> Like many other things in Reach, the quit ban is broken. It does nothing against players who quit or dashboard, but punishes those with dynamic IPs or DHCP (that is, players with persistent connection issues).
>
> Did this occur during firefight or MM?

After FF Arcade in Doubles

> > Like many other things in Reach, the quit ban is broken. It does nothing against players who quit or dashboard, but punishes those with dynamic IPs or DHCP (that is, players with persistent connection issues).
> >
> > Did this occur during firefight or MM?
>
> After FF Arcade in Doubles

Did your teammate quit our during the game, or was there ever a host migration during the game?

If this is so, it may look like he quit or lagged out when, in fact, it was you who lagged out. Your console was able to take over and continue the firefight game locally, but the Halo Reach server thinks you lagged out. As a result, the server thinks you quit even though you were able to finish the game.

Not sure if I explained it very well, maybe someone else who knows what I mean can explain it better.

As mentioned above, the quit ban system isn’t the most consistent system in Reach; typically if you quit out of enough games (meaning you lose connection, dashboard, or sign out mid-game), you’ll receive a ten minute matchmaking ban.

There’s some discrepancies that make it a tad inconsistant, however I wouldn’t let them rustle your jimmies. Sometimes when there’s a host migration, it kicks you out and it counts as a quit, but you wouldn’t know that. If you were mistaking quit banned, just deal with it for ten minutes and move on. Also try not to quit out of any games, and you should be fine! The ban warning will go away eventually.

> Did your teammate quit our during the game, or was there ever a host migration during the game?
>
> If this is so, it may look like he quit or lagged out when, in fact, it was you who lagged out. Your console was able to take over and continue the firefight game locally, but the Halo Reach server thinks you lagged out. As a result, the server thinks you quit even though you were able to finish the game.
>
> Not sure if I explained it very well, maybe someone else who knows what I mean can explain it better.

Yes, my partner quit in the first round

Answer me this. I’m playing FF and my connection is green and I have no lag, then suddenly it goes black screen by bar goes to red and I’m moving as super slow and everything has like a two second delay. Is it giving another player the host?

> Yes, my partner quit in the first round

Well then, it’s like I said above. In reality, he probably didn’t quit. For whatever networking reason, the system “spliced” your game into two separate games. He stayed connected to the server, while you got disconnected. The reason you were able to finish the game is because your console took over and controlled the AI and game progress locally until the end of the match.

But that whole time, you were essentially playing a local game, spliced out from matchmaking. That’s why the system saw it as a quit.

I don’t know why this happens, but I have experienced it myself from time to time. Especially frustrating when it results in a quit ban.

> > Yes, my partner quit in the first round
>
> Well then, it’s like I said above. In reality, he probably didn’t quit. For whatever networking reason, the system “spliced” your game into two separate games. He stayed connected to the server, while you got disconnected. The reason you were able to finish the game is because your console took over and controlled the AI and game progress locally until the end of the match.
>
> But that whole time, you were essentially playing a local game, spliced out from matchmaking. That’s why the system saw it as a quit.
>
> I don’t know why this happens, but I have experienced it myself from time to time. Especially frustrating when it results in a quit ban.

Oh ok, it still gave me the credits for the game though and I was still connected to Xbox live but I guess it happens.

> Oh ok, it still gave me the credits for the game though and I was still connected to Xbox live but I guess it happens.

Yeah, and you probably still got commendations for it too. But you can confirm this by looking for that game on Waypoint in your game history. It will show you as DNF (did not finish), which is what the server saw.

> > Oh ok, it still gave me the credits for the game though and I was still connected to Xbox live but I guess it happens.
>
> Yeah, and you probably still got commendations for it too. But you can confirm this by looking for that game on Waypoint in your game history. It will show you as DNF (did not finish), which is what the server saw.

I checked the game. It says the I finished the game and there was a dnf next to my partners name.