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The Cloaked MC has been found. Everything is good articulation wise, the only problem is that the cloak really wears down the headpiece when taken on and off.
Also, no DLC codes come with it. So for you people awaiting news on whether or not DMR concrete came with it, sorry mates.

I found a Halo 5, cloak Master Chief in a Walgreens. Didn’t look all that great in my opinion with the cloak. It looks like they just threw a burlap bag around him. Still, A for effort.

Good to see some fellow collectors. Christ, I should take pictures of my current collection and put it here.

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> The Cloaked MC has been found. Everything is good articulation wise, the only problem is that the cloak really wears down the headpiece when taken on and off.
> Also, no DLC codes come with it. So for you people awaiting news on whether or not DMR concrete came with it, sorry mates.

The pictures! They lied!

Thanks for the info. This really sucks, they had the DLC stamp on their displays before this.

Im not a big toy fan but if i was little i would buy a lot of these.

I’ll stick with my standard Halo 4 Chief figure. from the images I’ve seen, it looks a little bulky.

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koooool

I have a few here and there, i focus more on the mcfarlin figures. I really like the mega blocks though, they show such a huge range of halo stuff. I particulary like the mamoth and seraph.

Aren’t there lego halo toys?

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> Aren’t there lego halo toys?

It is called mega bloks…
Also commanderbacara98 released a new review on his channel today.

(link coming soon cause I’m getting lazy and sleepy…)

I have a couple of the mega bloks Halo from where people dont know what to get me for christmas and birthdays, it is always a good choice :slight_smile:

Hey guys! Mega is teasing the Series Bravo stuff that’ll come out in a few months. Here’s the first pic! I see a Green Storm Grunt (matches the Green Imperial Grunt from the S-IV Battle Packs) and an Orange Skirmisher. I cannot wait for that Skirmisher, as many of you probably already guessed (Orange is my favorite color, for those who don’t know). Rarities are as follows:

Green Storm Grunt: Common
Orange Skirmisher: Rare

New “deskpics” coming all week on instagram, apparently! Let’s see what other stuff is within Series Bravo!

I got the McFarlane 2014 Halo Xbox One and Halo 2 Master Chief figures today. They are both awesome pieces of fan service, but I also have some complaints with both. I’m going to go ahead and give my opinions for both separately.

I’ll start with the Halo 2 Master Chief. On seeing him in the new McFarlane thin packaging, I was super impressed. He looked fantastic. He’s in scale with the other Halo 4 figures (which means many of the past Master Chief figures as well) and the paint job looks just great. The presentation of this figure in-box couldn’t be better. Practically overflowing with accessories, this one looked like the real winner of the two new figures, in my opinion.

When I got him out of the box, my opinion changed a little bit. I realized that, although McFarlane had set the figure in the new Halo 4 scale, they kept what I assume was a lot of the old articulation. This one is just a rehash, I think. I’m not positive, because I didn’t start collecting figures until around Halo 4; when many of the old Halo 3 figures were already exorbitant on the aftermarket. After seeing this figure, I’m glad I didn’t spend any cash trying to gather them. The wrists are on some weird, loose joints that I’m not familiar with, as opposed to newer figures’ ball joint wrists. The hips are completely static, so John has a lot of trouble doing any sort of dynamic posing, other than just standing there (I don’t really expect much of anything else from McFarlane figures, though). The thighs do move a bit, though, thank god. The knees and feet seem to be on ball joints and the tips of the toes do move to allow for a bit more balance. The upper torso can also make the Chief seem to gaze either upwards or downwards, but there is no rotating him side-to-side; he’s stuck looking straight on. Speaking of looking straight on, this version of the Halo 2 Master Chief has practically no head articulation. He’s got a very narrow range of side-to-side motion, but almost nothing up or down. That’s a real shame. Finally, despite the poor wrist articulation, the shoulder and elbows seem to be a bit more stiff - apparently on ball joints - but it’s tough to get a huge range of motion out of the shoulders.

Not that you would want to, anyways. What’s awesome about this figure is the huge haul of swag he comes with - two SMGs, two Brute Plasma Rifles, a Battle Rifle, and a frag grenade make this one of the biggest treasure trove of weapons I think a McFarlane Halo figure has ever shipped with. The only rival I can think of is the three-pack of Spartan-IIs from “The Package”, which came with two weapon sets for each Spartan. What is not awesome is how this Halo 2 figure can’t hold a single weapon he comes with. The Battle Rifle literally just does not go into his right hand, so it’s impossible to make him wield it. It’s consigned to his back. At first, I though this would be okay, since they probably sculpted his hands to fit better with the dual-wield weapons. I didn’t think that long. I found that one of his hands can hold the SMG reasonably well, but the other one just does not grip it at all. It falls out. Those weapons are also consigned to hip holsters. The Brute Plasma Rifles, then, were surely meant to be held by this figure. Unfortunately, they don’t fare well, either. Neither weapon falls out, but both slide around in his hands like he’s trying to juggle them. So he really doesn’t hold anything well. Insult to injury: the Battle Rifle is extremely poorly-detailed and appears to be in an older, smaller scale. It’s not impressive.

Overall, extremely disappointed with this Halo 2 Master Chief, which seems to be a simple rehash. For some reason, I was irrationally hoping for some new articulation.

When I come back later, I’m going to give a bit of a review for the Halo Xbox One Master Chief figure.

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> I got the McFarlane 2014 Halo Xbox One and Halo 2 Master Chief figures today. They are both awesome pieces of fan service, but I also have some complaints with both. I’m going to go ahead and give my opinions for both separately.
>
> I’ll start with the Halo 2 Master Chief. On seeing him in the new McFarlane thin packaging, I was super impressed. He looked fantastic. He’s in scale with the other Halo 4 figures (which means many of the past Master Chief figures as well) and the paint job looks just great. The presentation of this figure in-box couldn’t be better. Practically overflowing with accessories, this one looked like the real winner of the two new figures, in my opinion.
>
> When I got him out of the box, my opinion changed a little bit. I realized that, although McFarlane had set the figure in the new Halo 4 scale, they kept what I assume was a lot of the old articulation. This one is just a rehash, I think. I’m not positive, because I didn’t start collecting figures until around Halo 4; when many of the old Halo 3 figures were already exorbitant on the aftermarket. After seeing this figure, I’m glad I didn’t spend any cash trying to gather them. The wrists are on some weird, loose joints that I’m not familiar with, as opposed to newer figures’ ball joint wrists. The hips are completely static, so John has a lot of trouble doing any sort of dynamic posing, other than just standing there (I don’t really expect much of anything else from McFarlane figures, though). The thighs do move a bit, though, thank god. The knees and feet seem to be on ball joints and the tips of the toes do move to allow for a bit more balance. The upper torso can also make the Chief seem to gaze either upwards or downwards, but there is no rotating him side-to-side; he’s stuck looking straight on. Speaking of looking straight on, this version of the Halo 2 Master Chief has practically no head articulation. He’s got a very narrow range of side-to-side motion, but almost nothing up or down. That’s a real shame. Finally, despite the poor wrist articulation, the shoulder and elbows seem to be a bit more stiff - apparently on ball joints - but it’s tough to get a huge range of motion out of the shoulders.
>
> Not that you would want to, anyways. What’s awesome about this figure is the huge haul of swag he comes with - two SMGs, two Brute Plasma Rifles, a Battle Rifle, and a frag grenade make this one of the biggest treasure trove of weapons I think a McFarlane Halo figure has ever shipped with. The only rival I can think of is the three-pack of Spartan-IIs from “The Package”, which came with two weapon sets for each Spartan. What is not awesome is how this Halo 2 figure can’t hold a single weapon he comes with. The Battle Rifle literally just does not go into his right hand, so it’s impossible to make him wield it. It’s consigned to his back. At first, I though this would be okay, since they probably sculpted his hands to fit better with the dual-wield weapons. I didn’t think that long. I found that one of his hands can hold the SMG reasonably well, but the other one just does not grip it at all. It falls out. Those weapons are also consigned to hip holsters. The Brute Plasma Rifles, then, were surely meant to be held by this figure. Unfortunately, they don’t fare well, either. Neither weapon falls out, but both slide around in his hands like he’s trying to juggle them. So he really doesn’t hold anything well. Insult to injury: the Battle Rifle is extremely poorly-detailed and appears to be in an older, smaller scale. It’s not impressive.
>
> Overall, extremely disappointed with this Halo 2 Master Chief, which seems to be a simple rehash. For some reason, I was irrationally hoping for some new articulation.
>
> When I come back later, I’m going to give a bit of a review for the Halo Xbox One Master Chief figure.

I did not expect anything else but a rehash. It does not really bother me though. He appears to be a repaint of the Halo 2 white MM Spartan. I am not sure what scale he is in though. He seems taller than the Halo 3 figures but I have not compared him to any Halo Reach or 4 figures. I have both new figures in the box and I can say that the BR is not the small ODST version. You have to also remember that this figure is in the Halo 4 scale, while all the weapons are in the Halo 3 scale. The difference is quite noticeable. The weapon holding issue is not new. The only figures that are really spared from that are the Halo Reach and 4 Spartans.

I am not trying to sway your opinion, I am just trying to inform you of a few things. I really hate to sound like a know-it-all, but I understand these guys pretty well. I have been collecting these since 2008. It sort of pains me to see the state the line is in as of now. Also, do these particular figures have two of the same foot? I found both of mine were while I was checking in the box and want to know if that is the way it is supposed to be or an error. Thanks!

The Halo Xbox One Master Chief figure is another instance of a McFarlane toy looking extremely impressive in the packaging. Like the Halo 2 figure, this one is in the newer McFarlane slim packaging that started with Halo 4 Series 2 figures. For this figure, the slimmer packaging is actually fatter. I would estimate that it’s three-fourths to a full inch thicker than the Halo 2 figure’s packaging and the previous Halo 4 Series 2 packaging. This isn’t arbitrary - the Master Chief’s new cloak is huge and makes the figure at least twice as massive as it was. This is showcased prominently in the box and it just looks great.

On opening this figure, I was struck by just how nice it is. The cloak is extremely well-done. It’s thick plastic, but they’ve even managed to get some stitching texture all throughout. It’s extremely sturdy, but the frayed edges and the way it seems to billow in the air would trick you into thinking it’s a fragile piece of fabric. It’s not. It’s chunky and awesome and well worth the price of admission for this figure alone. However, the figure does not stop there.

The cloak is actually a two-piece prop that is removable. The top piece goes over John’s head and pops right off easily enough. The bottom piece is a bit more tricky, as you have to slide the Master Chief’s arms into the plastic “sleeve”. Both pieces are easy enough to slip off and on, though. That’s that for the cloak, then. It’s honestly a great piece of fan service, especially considering the trailer that it appeared in so far seems to be something of a mood piece - to set the tone for the entire franchise on the Xbox One console. I very much doubt we’ll see the cloak itself directly in-game. The toy version of it is awesome, though.

The cloak is not the figure’s only prop. This particular version of the Master Chief comes with three other “props”: a dead Cortana chip in the form of a hand that can be swapped out for the figure’s right hand; a Boltshot, which featured in Halo 4 (and which we’ve never seen from McFarlance toys yet, to my knowledge); and a “backpack” piece for the Master Chief’s armor, should you want to display him without the awesome billowing cloak.

More on the backpack piece later. Right now, I want to talk about the other two props. To put it into a few words: They are awesome. The Boltshot is a well-realized version of the Halo 4 gun. The sculpt of it seems to be at least ninety percent accurate to the game (rough estimation) and it even has one of those removable pegs, if you want to display Master Chief sans cloak with a holstered Boltshot. They also used a dark silver paint on it that seems accurate to the game. The one thing that makes the paint job extremely awesome is that the weapon seems to literally shine. Not quite like Forerunner metal, but definitely a passing likeness. As far as smaller decals and the Forerunner lights on the in-game gun: the prop is lightly detailed and looks completely great.

The Cortana chip hand is pretty awesome, too. I believe this is the first instance of McFarlane putting out a Master Chief figure with swappable hand pieces. It pays off here. The chip sits in John’s outstretched palm, yet the chain is entangled in his fingers. It looks like he could perhaps be gazing contemplatively at it, which could make for some awesome poses. It’s kind of a shame that the piece takes up his right hand, as it consigns the Boltshot to his left hand and makes posing him with both the chip and the gun a bit unbelievable (John is right-handed). That’s forgivable, though. I’m not too happy to say that the paint job isn’t the best on the Cortana hand - some of the metallic paint crosses into the Master Chief’s palm, probably just because the chip is barely raised from his hand. That makes me wish that they put a little more detail into the chip piece itself, but the end result is still commendable anyways.

The “backpack” prop I talked about earlier is considerably less awesome. When I say backpack, I really mean the thruster pack shown off in the E3 2011 Halo 4 trailer. On this figure, that thruster pack must be detached for John to fit into the awesome cloak. It’s good to note that they didn’t have to include this prop in this figure. They could have either made the cloak non-detachable or simply downsized the thruster pack. Keeping it as a detachable piece makes this Master Chief still viable for play and display without the cloak and that flexibility is awesome. The thruster pack looks solid, too - it’s a pretty much exactly like the one on all of the other Halo 4 McFarlane Master Chief figures, except detachable. It’s even got the braille. With that said, the thruster pack is functionally kind of clunky. It attaches via three back pegs on the Master Chief and clicks right in easily enough. It’s also extremely easy to remove once it’s been attached. However, it doesn’t sit right on John’s back - it leaves a relatively gaping hole between the thruster pack and the rest of the armor that sticks out when viewed from the right perspective. It was really cool for them to make the display potential for this figure so flexible, but the execution on that removable piece was just a bit off. It’s not much of a huge deal, as the figure looks much better with the cloak anyways. I still appreciate the possibilities.

Right, so that’s a good segue into the figure itself. This is pretty much the previous Halo 4 McFarlane Master Chief toys you’ve seen, but with a few minor detail differences. It’s got a lot of the details you remember, like the braille on the armor and that huge gash in the chest piece. It’s also got identical articulation. One of the most immediately noticeable differences, though, is that the paint job has been kind of drastically altered. John’s MJOLNIR is now considerably darker and more metallic green and it’s also a bit dirtier. Considering John’s supposedly on the run, this is a nice touch. He looks rugged and dirty. Another notable difference is that the figure’s feet seem to be a bit more stubby. It’s not hugely noticeable and it was likely just done to make his feet fit into the cloak prop, but it’s there. Perhaps the most notable change on this figure is the helmet. McFarlane has effectively overhauled the helmet. The front of the helmet has been made significantly flatter, again probably to be able to fit inside the removable cloak. I would guess that this is probably only noticeable to collectors who have multiple versions of this figure for comparison. It’s also primarily noticeable when John is not wearing his cloak - otherwise, it’s really hard to tell. I really wish that McFarlane had done a better job highlighting the Master Chief’s new cracked visor, too. As it is, you can barely see it on this figure - it’s definitely minimalist. That’s not a huge problem, but a bit more detail would’ve been a nice touch.

Overall, this figure is worth the price and definitely the better of the “new” set. With four awesome props (two-piece cloak, removable thruster pack, Boltshot, and Cortana hand), a pretty new paint job, and some minor new sculpting details, this is definitely one of the best Master Chief figures we’ve ever gotten from McFarlane. It’s not the perfect toy, but it’s a great, detailed display piece.

@dude

Thanks for the reviews, I really appreciate knowing which one is better rather than buying both and being disappointed.

I think that I will pass these two.

I found the Halo 5 Master Chief a few weeks ago and think he is one of the greatest Halo figures in a while. I think he is worth picking up if you don’t have the Halo 4 MC, at the least.

Well, guys, this is somewhat big news in the Halo universe. The second of 4 Series Bravo Mega Bloks Halo deskpics has been released, and in this one we find three figures from these mystery packs: Indigo Flood Elite Combat Form, Forest Green UNSC Marine from Halo 2, and, last but DEFINITELY not least, we have Evil Circ! Err, 343 Guilty Spark. Whatever floats your boat. Seriously, check out the link. He looks awesome!

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>

This is not even the remotely correct place to post this.
There is a recruiting section on these forums and this is spam.

Ah, man, look at deskpic 3 of 4 for Series Bravo. There’s an NMPD Officer, and…wait…is that a new Energy Sword? Holy @#$% it is! The other figure shown is an Elite Ranger from Halo 4, but his Sword is far more accurate to the in-game model! :D:D:D:D:D:D:D:D