It’s ridiculous, I got kicked 2 games in a row for “betraying” my team. The kids in grifball are constintly jumping in front of others to jack kills, which is fine, and it becomes their fault. But I shouldn’t get kicked because they jumped in front of me because they were greedy and then we’re salty about them catching my hammer meant for the enemy they just stole.
If anything, moderate kicking, I get that if some kid is betraying on purpose that he needs to be kicked, but not when there are enemies in reach
Yeah if it has to stay it should allow 7 - if not closer to 10 - betrayals first imo. Every game of Grifball I play just ends up with people constantly leaving and joining, probably the server performance issues coupled with those being booted for an insignificant number of betrayals in a betrayal-prone gamemode.
I really do think they need to get rid of just get rid of the booting because we are playing with gravity hammers & they know that we can’t do anything about killing each other with the hammers & we all know that we’re going to get a betrayal or get betrayed by someone, but I don’t think that they’re going to fix it because they really don’t look at our forums most of the time, but I guess we can try all we want, but they probably won’t listen to us.
Nonsense, betrayals are necessary for grifball gameplay, however booting is stupid, I will not be penalized for a teammate who spartan charges rather than uses the hammer.