> No, you hate AA’s.
> The problem is that the are misused.
> Look at armorlock in reach and camo in H4.
>
> But is there ever a complain about hologram, trusterpack, autosentry, hardlightshield or dropshield.
Miss used, and very poorly implemented. AAs should of been a map pick up from day one, they should of been nothing more than a step up from Halo 3’s equipment, one use, no AA at spawn, and it should be located on the map for people the fight for it.
Think about it, you take a sniper rifle, a rocket launcher, or some other power weapon, people use them until they are out of ammo, then they drop them. Halo 3’s Equipment was you use it, and that’s it, it’s used, you can pick it back up, you can reuse it again, and you don’t have another.
That’s how it should be, had AA’s been implemented like that in the first place, AAs like Armor Lock wouldn’t be complained about as much as it was, because no one is running around with it, and locking whenever they run into trouble, their panic button would of been a one time deal for them.
Also, Halo 3 had AAs, remember the clock and invisibility “equipment” in the Campaign?
Now, you also say custom loadouts should be scrapped. I say NAY, for one simple reason, like AAs, custom loadouts was done wrong, they should of been limited to only PvE game modes like Spartan Ops and/or Fight Fight, PvP “MP/MM” there should of been no custom loadouts.
Tell me, would you guys be complaining as much if custom loadouts was limited to only Spartan Ops and/or Fire Fight? I bet you guys wouldn’t even bother saying anything bad about it. Most of the time I see/hear complaints about custom loadouts 100% of the time, it’s someone complaining about them in matchmaking, NEVER in spartan ops. It’s almost like you guys treat MP as Halo, if a weapon/vehicle/character/feature doesn’t work in MP, it should be removed from Halo as a whole.
MP should not be the ultimate say so on rather or not something is in Halo as a whole. Halo isn’t a game that’s build 100% around MP, it’s built around both MP and Campaign.