Generic Movement Shooter™ Is Great!

This is an opinionated post! You’ve been warned!

Point I want to get Across: This isn’t “Halo”, this is a generic Movement Shooter with Halo cosmetics.

The longer response:
Look, y’all have heard it all. There’s nothing new in this post that will surprise anyone. But, I still feel obligated to share my opinion because, well, it’s a flight right? They want feedback? So I guess I’ll give my own 2 cents on the matter.

I love Halo. I was literally 3 years old when the first halo came to my home. My first time experiencing a halo game was sitting with my dad on the couch watching him beat his buddy’s -Yoink- in halo 2 and asking to join him. I grew up with 2, 3, reach, and finally 4 in my hands day after day. It was really the only game we had that was repayable for me, plus we hosted a LOT of halo 3 lan parties with my dad and his friends, so I was always tagged along with them for fun.

But, the key distinction I feel I need to make, is that Halo Infinite is NOT classically Halo. It is not Halo 3, Halo 2, or Halo Reach.
It is now a generic Movement Shooter that is very obviously being pandered to competitive audiences because 343 wants in on that cash stash of MEGA COMPETITIVE BUCKAROOS. Which, in all honesty, is alright.

But my first impressions on Infinite were that of a generic movement shooter game.

  • Weapons all feel like they’ve lost their “power”. It doesn’t “feel good” to use any weapons(check out this for what I mean by feeling good: https://www.youtube.com/watch?v=216_5nu4aVQ)
  • Weapons feel very generic feeling, and sounding. What’s with the terrible “crack” of literally every weapon? It sounds like someone took those bass boosted anime fight scenes and turned it up to 11 for every single shot. The triple tap of the BR sounds like -Yoink- compared to older halo games, as do basically all the plasma weapons.
  • Plasma Grenades are underwhelming. They look like little dots compared to the frags, and feel like they’re just a sticky equivalent of a frag grenade. I always thought Plasma was longer timer compensated by larger / more destructive bangs.
  • Grenades in general feel too clunky and large. Like you’re throwing a glitchy rock, not a well timed nade.
  • Why do grenades Bounce like rubber balls??
  • There’s infinite sprinting. Always be sprinting. Not really a “bad” thing, but it kinda turns halo away from being a strategic shooter to a movement one.
  • You can sprint-slide around corners to make it even harder for people to shoot you. I hate sprint sliding. It’s going to be used 100% of the time in every match, and will become something that EVERYONE uses. It’s just the nature of movement shooters. Use what is to your advantage, make a new meta.
  • The best (subjective) weapons are all the ones that are hitscan. I just suck at aiming forward, but in a movement shooter, non-hitscan weapons are treated as “skill based weaponry”, which means being able to hit with them should reward you with extra damage. Which they do! But it almost feels like you have a better shot of pulling out a hitscan on a 1v1 then trying your luck with the better, non-hitscan alternative. Especially in a game like Halo where jumping, sliding, moving*,* is considered a large norm.
  • No vehicles to test, so idk about big team battle.
  • There’s a literal radar ping system installed now so you can find all the weapons, cases, and goodies strewn through a map. Press Z and you get this wide area ping of information. Like what?

I get it. It’s a new era of games. Movement shooters are still a craze. Apex, Fortnite, Call of Duty, Destiny, Titanfall, they all have their movement shooter gimics that make them good. But Halo always had the opposite. It always went with “Once More, with feeling” and rode it hard. Halo felt good, played smooth, and rocked the socks off by being a top quality game with methodical gameplay and a solid sandbox.

But Infinite… just feels like another generic movement shooter game. One that will inevitably do well, as they all do, but it’s not going to be legendary. Sure, 343 is going to make millions on millions just from the battlepass, cosmetics, etc that people want.

If the goal of Infinite was to get people to stop playing MCC and have all your fans move to a new multiplayer platform so you could instill a huge multiplayer competitive scene™, then I’m not sure if infinite is going to feel good enough for that.

All that ridiculous ranting aside, as far as generic movement shooters™ go, Halo Infinite isn’t bad. It’s worthy of pulling people off the benches of Warzone, Apex, etc and getting them to play their new toy. But its not Classically Halo. It’s a new era, and it’s probably about time I accept that.

Don’t screw with us halo fans, we hate halo more than anyone else /s

Games will always evolve and to me I felt the way you do with Halo 5; however with Infinite I feel that they finally went back to Halo 2 / 3 / Reach and modernized them. Change is good at times and we always have the classics to go back to. I think it is best to really decide on final opinion once a Beta / Release drops; especially with the tweaks that will happen and the other features that will be available.

What is “classically” Halo?

Many would argue Halo Reach is not classic Halo, but you say it is.

Honestly? Ever since playing it was always in the back of my mind, but now that you mention it, I can just feel every aspect of the game that has been changed to fit into a more competitive type game. As fun as the weaponry is, it just doesn’t sit well knowing I’m playing Halo. Sure, the designs are relatively the same, but nothing about these guns feel any relation to their previous versions. That being said though, its still not bad IMO, I’ll still play the life out of this game when it comes out. I’m just really hoping the sandbox aspect of the game shines through with BTB.

There’s a lot to this post I do agree about. The sounds especially. Nades feel like -Yoink-. The movement and shooting is incredibly clunky. A lot of the weapons are clunky to use or bad/OP. Needler is super strong but the bulldog is super weak. We’ll see at launch though.

oh no you can sprint, slide, and climb up objects you could previously crouch jump on, guess it’s a movement shooter ¯_(ツ)_/¯
As someone who’s a fan of actual movement shooters (Titanfall, GTTOD, DOOM), I can tell you this is not a movement shooter.

In 343’s defense, I found that the walking speed and jump height were good enough/close enough to classic halo games that I found myself not needing sprint to combat enemies. Felt like playing Halo 3 but remastered in some cases, so other than maybe the slide being a bit out of place I’d say its a perfect blend of movement.

I’d at the very least like to see shields recharge delay return from halo 5.
Been watching streams religiously and the reliance on sprint and slide is evident.

> 2535414727421397;2:
> Don’t screw with us halo fans, we hate halo more than anyone else /s

‘Criticizing game’ bad.

‘Mindless -Yoink!-’ good.

Regradless if you agree with OP, if you’re gonna participate in discourse do it, don’t just regurgitate bad memes.

----‐----

That aside, I also agree with a lot of OP said. What has happened to the AR is especially disappointing. It looked so cool in H3, I just wished it was better in terms of power. In H1 and H2A the gun felt like a powerful and crazy bullet hose to spray at close range. H2A made it a lot stronger for non-BR matchups. Infinite’s AR just feels like ‘another rifle’.

> 2535473010133198;7:
> oh no you can sprint, slide, and climb up objects you could previously crouch jump on, guess it’s a movement shooter ¯_(ツ)_/¯
> As someone who’s a fan of actual movement shooters (Titanfall, GTTOD, DOOM), I can tell you this is not a movement shooter.

It is a generic movement shooter but the ones you mention just do it better and bring an unforgettable secret sauce that makes them oh so memorable , enjoyable and replayable , this version of halo is just so uninspired and underwhelming across the board . It’s perfectly functional yes but It will be forgotten and abandoned rather quickly .
Mcc is not in any danger of losing its audience anytime soon .

> 2533274818188380;10:
> > 2535414727421397;2:
> > Don’t screw with us halo fans, we hate halo more than anyone else /s
>
> ‘Criticizing game’ bad.
>
> ‘Mindless -Yoink!-’ good.
>
> Regradless if you agree with OP, if you’re gonna participate in discourse do it, don’t just regurgitate bad memes.
>
> ----‐----
>
> That aside, I also agree with a lot of OP said. What has happened to the AR is especially disappointing. It looked so cool in H3, I just wished it was better in terms of power. In H1 and H2A the gun felt like a powerful and crazy bullet hose to spray at close range. H2A made it a lot stronger for non-BR matchups. Infinite’s AR just feels like ‘another rifle’.

There is no discourse lol. Its just people who like the game getting dunked on for having fun with the game.

> 2535414727421397;12:
> > 2533274818188380;10:
> > > 2535414727421397;2:
> > > Don’t screw with us halo fans, we hate halo more than anyone else /s
> >
> > ‘Criticizing game’ bad.
> >
> > ‘Mindless -Yoink!-’ good.
> >
> > Regradless if you agree with OP, if you’re gonna participate in discourse do it, don’t just regurgitate bad memes.
> >
> > ----‐----
> >
> > That aside, I also agree with a lot of OP said. What has happened to the AR is especially disappointing. It looked so cool in H3, I just wished it was better in terms of power. In H1 and H2A the gun felt like a powerful and crazy bullet hose to spray at close range. H2A made it a lot stronger for non-BR matchups. Infinite’s AR just feels like ‘another rifle’.
>
> There is no discourse lol. Its just people who like the game getting dunked on for having fun with the game.

Read this thread…

> 2535414727421397;12:
> > 2533274818188380;10:
> > > 2535414727421397;2:
> > > Don’t screw with us halo fans, we hate halo more than anyone else /s
> >
> > ‘Criticizing game’ bad.
> >
> > ‘Mindless -Yoink!-’ good.
> >
> > Regradless if you agree with OP, if you’re gonna participate in discourse do it, don’t just regurgitate bad memes.
> >
> > ----‐----
> >
> > That aside, I also agree with a lot of OP said. What has happened to the AR is especially disappointing. It looked so cool in H3, I just wished it was better in terms of power. In H1 and H2A the gun felt like a powerful and crazy bullet hose to spray at close range. H2A made it a lot stronger for non-BR matchups. Infinite’s AR just feels like ‘another rifle’.
>
> There is no discourse lol. Its just people who like the game getting dunked on for having fun with the game.

Cap. I haven’t seen anyone liking the game get -Yoink- on. If anything its people who aren’t into it getting called purists or whatever. Regardless both are stupid

People want change, and cry when it happens. Not sure what would make anyone happy anymore

> 2535411919953126;9:
> I’d at the very least like to see shields recharge delay return from halo 5.
> Been watching streams religiously and the reliance on sprint and slide is evident.

First sprinting is almost the same as walking in this new game, second walking doesn’t light up opponents radar while sprinting does.

So, no, the shield recharge delay would just overkill sprint.

You will understand when you put your hands on the game, don’t base your opinion on watching streams…

> 2533274894270677;14:
> > 2535414727421397;12:
> > > 2533274818188380;10:
> > > > 2535414727421397;2:
> > > > Don’t screw with us halo fans, we hate halo more than anyone else /s
> > >
> > > ‘Criticizing game’ bad.
> > >
> > > ‘Mindless -Yoink!-’ good.
> > >
> > > Regradless if you agree with OP, if you’re gonna participate in discourse do it, don’t just regurgitate bad memes.
> > >
> > > ----‐----
> > >
> > > That aside, I also agree with a lot of OP said. What has happened to the AR is especially disappointing. It looked so cool in H3, I just wished it was better in terms of power. In H1 and H2A the gun felt like a powerful and crazy bullet hose to spray at close range. H2A made it a lot stronger for non-BR matchups. Infinite’s AR just feels like ‘another rifle’.
> >
> > There is no discourse lol. Its just people who like the game getting dunked on for having fun with the game.
>
> Cap. I haven’t seen anyone liking the game get -Yoink- on. If anything its people who aren’t into it getting called purists or whatever. Regardless both are stupid

Almost all the threads I’ve seen of the “valid, good faith criticisms” were from people well deserving of the moniker of Purists. Gonna be real chief the whole “343 bad bungo good” -Yoink- for the past 9 years has gotten very old. The game is legitimately good and that’s not me -Yoink!- cause its Halo. The game plays well, it reminds me of Halo 3 and Reach in a modern gameplay setting. Change is not bad, no one wants to have every game be Halo 2. In all honesty I hope it succeeds and brings back the good ol’ days.

If you love the classic halos so much, they’re still available to play on MCC.

Infinite is awesome and is my favorite multiplayer experience so far, and we’ve only scrapped the tip of the iceberg. Have not even done any pvp yet and I’m hooked.

I love how people think that just because they were a baby when halo 2 came out, they have to tell everyone.
I was 10 when CE came out, does that make my opinion more valid than yours? Hell no.

Grenades have always been bouncy. All the weapons feel equally awesome and I love picking them up. Halo has always been about mobility in combat.

> 2533274916243280;15:
> People want change, and cry when it happens. Not sure what would make anyone happy anymore

It is impossible to please everyone nowadays, well it was always impossible but now we have internet in every house, back then you would only know your friends opinion or so. Now we get access to a lot more opinions and usually the negative ones get more attention than the positive ones.

This happens with every released game, if you go to a sub reddit of a new released game you will only see negativism most of the time… People who want to hate on something are always more vocal than people that enjoy the game… Because people who enjoy the game are playing it instead of writing essays about the game.

> 2535414727421397;17:
> > 2533274894270677;14:
> > > 2535414727421397;12:
> > > > 2533274818188380;10:
> > > > > 2535414727421397;2:
> > > > > Don’t screw with us halo fans, we hate halo more than anyone else /s
> > > >
> > > > ‘Criticizing game’ bad.
> > > >
> > > > ‘Mindless -Yoink!-’ good.
> > > >
> > > > Regradless if you agree with OP, if you’re gonna participate in discourse do it, don’t just regurgitate bad memes.
> > > >
> > > > ----‐----
> > > >
> > > > That aside, I also agree with a lot of OP said. What has happened to the AR is especially disappointing. It looked so cool in H3, I just wished it was better in terms of power. In H1 and H2A the gun felt like a powerful and crazy bullet hose to spray at close range. H2A made it a lot stronger for non-BR matchups. Infinite’s AR just feels like ‘another rifle’.
> > >
> > > There is no discourse lol. Its just people who like the game getting dunked on for having fun with the game.
> >
> > Cap. I haven’t seen anyone liking the game get -Yoink- on. If anything its people who aren’t into it getting called purists or whatever. Regardless both are stupid
>
> Almost all the threads I’ve seen of the “valid, good faith criticisms” were from people well deserving of the moniker of Purists. Gonna be real chief the whole “343 bad bungo good” -Yoink- for the past 9 years has gotten very old. The game is legitimately good and that’s not me -Yoink!- cause its Halo. The game plays well, it reminds me of Halo 3 and Reach in a modern gameplay setting. Change is not bad, no one wants to have every game be Halo 2. In all honesty I hope it succeeds and brings back the good ol’ days.

I mean…good for you. Glad you like it but I have criticisms. DK what you want me to say.