I’d Like to start this off with Halo Infinite has a lot of potential to be a GREAT game but there are some issues I’ve found and feedback I’d like to give from my first 100 games.
1. Please make the challenges good for all game modes & Bot Bootcamp.
I want to enjoy Halo. In my case I’m not overly good at shooters anymore. I no longer have the 10 hours of free time I did in my youth to practice. This has resulted in me playing game modes I don’t enjoy for hours to try to grind out the “Win 2 Slayer Matches” style challenges. I’ve loved halo for a long time but I’m averaging a 2/13 KDA and pulling down the team of people who WANT to play against other players.
2. I wish we had some way of separating the highly skilled from the casual players.
This one I know is a far reach but I don’t see why someone who makes this their living playing 15 hours a day earning a 5.0 KDR should be wrecking and yelling insults at someone who can maybe scrounge 4 hours total a day. On the other side I’m sure the 5.0 isn’t thrilled to be pulling my .03 and potentially losing because of it. It really drains the fun from your game
3. Fiesta RPG/Swords
Specifically Fiesta. I can predict which team will win with 100% accuracy based on which team got a rocket or sword first. In ranked you get 2 rockets and it’s done the same should apply here. Swords are wildly inconsistent where my reticle turns red and I can’t lunge but someone else can lunge around walls. I’m not sure how to fix that but would like it just looked in to.
4. Ranking In Events
Why do we need to complete specific challenges to rank these up? I get 3 weeks total to get 30 levels. I get 7 event challenges in that time. that means, best case scenario, I will be a level 21 and the event will be gone. If we want to keep that system, why not make the 2xp apply here? Complete an event challenge while 2xp is on and get 2 levels. It would really help.
5. Ranking Up In General
I know this is being addressed so I won’t put too much into this one. Specifically an increase to XP for completing matches and maybe a +50 if you win. This might help with what I’ve been seeing which is players, Enemy and Friendly, Playing for 30 seconds then AFKing for 2 minutes. Since there’s no real reason to try just being there is getting them the same XP as players that are trying and working as a team.
If anyone else has Ideas and feedback besides “Just get good” I’d appreciate feedback from the community as well as devs