HALO: SANGHELIOS - TITLE SCREEN
Enter Davidge’s take on the humble theme of Sanghelios; sweeping violins reminiscient of Halo 2-era Halo tracks usher in the camera. It starts from afar- Sanghelios looming in the distance, a few Covenant ships exchanging fire in the foreground. As the violins crescendo, emotion intensifying with the piece, the camera pans forth through the wreckage of a CCS-Cruiser as the camera plumets into the clouds of Sanghelios, coming to rest over the Keep of Vadam. The ground is wartorn; plasma exchanges and the occasional raid of Banshee or Seraph fighters flies overhead. The soundtrack piece for this Titlescreen seems to be a struggle between humble and vicious: The nature of the Sangheili’s internal and external turmoil. Overhead Vadam Keep, the camera slowly pans as the START option appears, allowing the player into their options. Clicking CAMPAIGN fastforwards the camera into the entrance of Vadam keep, panning slowly behind a stillscreen of the Arbiter and Rtas Vadum facing the battlefield beyond.
LEVEL 0: PRELUDE
"Prologue"
The screen is completely dark. A voice speaks- players familiar with the Haloverse will recognize it as Thel Vadam, last Arbiter of the Covenant.
Thel
“There was honor in our Covenant once.”
The camera pops in a burst of plasma-esque light. As the screen darkens into visible light, a lone Arbiter of old leads a force of Sangheili against the Grunt Rebellion. He points his blade at the foes, Sangheili rushing past him as Unggoy flee in terror.
Thel
“But that was before the Prophets,” -He says this with resignation,- “Exposed our greatest strength as our greatest weakness.”
A Banshee bomb blinds the screen again, this time fading into the taming of the Hunters. Another Arbiter holds his own, blade-against-shield as a Hunter bears down on him. All about him lie the bodies of Unggoy and Sangheili.
The scene then melts away, the horrible cackling of the Gravemind and the sound of an assault rifle firing are heard in the blackness. Another burst fires, the muzzle flare lighting up the next scene: The death of Truth, held in Thel’s hands. As Thel glares into the dying Prophet’s face, the voice of Truth narrates in the background, echo provided to immerse the player in a sense of memory.
Truth
“Though our enemies crowd around us,”
The voice is quickly interrupted by another, distant memory.
Gravemind
“You shall be food, nothing more.”
The image shows Thel thrust his blade into the Prophet, words echoing as he does this.
Thel
“I shall have my vengeance on a prophet, not a plague!”
Thel
(no longer a distant echo, resuming the prior narration)
“There was honor in our Covenant once, and there shall be again.”
The image flares in to where Thel is speaking: an assembly of Sangheili. Players who have participated in the previous games might notice a character in the crowd as the camera pans over different members watching the Arbiter from the center of the floor where he speaks: R’tas Vadum, “half jaw”, sits with his arms crossed as his mind broods on the Arbiter’s words; the camera pans over various other Sangheili of the whole gamut of armor colors and decorations. These Sangheili wear the more traditional armor for what players have experienced, essentially the variations seen between Reach and CE:A. As he speaks, the crowd murmurs amongst one another. Finally, a Minor Domo- one of the lowest tiered and most youthful in the crowd- bravely speaks out in an accusative question.
Minor Domo
“And how, Arbiter, do you suggest we regain this honor when we fight amongst ourselves like Brutes over the last leg of meat? Even now, those blind followers of the Prophet’s teachings beat upon your keep like a child’s drum.”
Thel looks up amongst the crowd. R’tas meets his eyes, then nods slowly with an air of understanding. Thel then brings his eyes to meet the Minor Domo and says with resignation,
Thel
“Were it so easy.”
The chambers break into a cacophony of growls and debate.
???
“Enough!”
R’tas Vadum is standing now, and several adjacent Minor Domo Elites give him plenty of space. R’tas speaks with a casual, practiced tone of respectful authority.
R’tas
“Your fears are well found, brothers. Let us hear the Arbiter, however: he has not plagued our race with the damnation the prophets should have surely brought upon us. The Servants of Abiding Truth and their allies failed once already; they shall fall again if they slither out of the depths of Sanghelios.”
The chambers rumble vehemently as an attack resumes outside. One of Thel Vadam’s guardsmen, decorated in repurposed Honor Guard armor, moves from an offscreen entrance to the chambers.
Honor Guard
“Arbiter, the Servants reveal themselves once again! They rally forces off the coast!”
Another deep rumble impacts the room; Sangheili stand up, weapons drawn and ready. Thel looks about the chamber. Drawing his own energy blade with a satisfying crackle, he walks about the central podium in a final address.
Thel
“Our campaign against these traitors must resume. We will meet after they have been driven off.”
R’tas
“To your ships and warriors, brothers! They must not be allowed to kill more of our wives, our sons!”
The seasoned Sangheili warriors growl and jeer in anticipation of battle. As the various Sangheili move out of the room, R’tas moves to Thel’s side. He nods at the Arbiter’s armor- as seen in Halo 3.
R’tas
“Too busy to shed the skin of our past?”
Thel
“No rest for the weary, as humans would say.”
R’tas clasps the Arbiter’s dented shoulder pauldron. His armor is the same brilliant white equipment he wore during the Second Battle of Earth, but repurposed to look more grandiose and intimidating/inspiring.
R’tas
“Prepare yourself then, Arbiter. I can manage the defense fleet until you are finished.”
Thel simply nods and R’tas unclasps his arm, walking away. As R’tas leaves the chambers, which are now empty save for some of Thel’s guardsmen, he is flanked by a squad of Special Operations officers. Two Unggoy in similar Special Operations drab turn and hobble off behind the group as they exit the Chambers.
The screen shuts dark as the doors from which R’tas left snap close. The screen remains dark as music ushers in the next scene. The music reaching a fever pitch of crescendo, the Arbiter’s voice narrates the rest of the opening.