Are there any gametypes you’d like to see in Halo 4?
Possibly one you or a friend created?
Or a gametype from another game?
If so, please share with us.
Conquest
This game mode comes from the classical Star Wars Battle Front series.
This game mode is somewhat similar to Territories in Halo.
Except a few things.
One, there are always five zones around the map, no more, no less.
Two, once a zone is captured, you may spawn in that zone.
Three, players cannot spawn in a zone while being captured.
Four, both teams start with one zone, the other three are neutral.
Five, once one of the two teams captures all five zones, they win.
Six, the only way to win otherwise is by getting a certain amount of kills, or by having the most amount of kills when the time runs out.
I would personally love to see this gametype created in Halo 4.
I’ve tried finding ways of setting this up in Reach, and never could.
S&D (or something similar)
S&D(in my opinion) is the best game mode in CoD.
I, and many others, would love to see it or something similar in Halo.
Now this actually can be created in Halo Reach.
But I would like for 343 to design their own, unique game mode that’s similar to it.
However they’d like to do that, I don’t care.
As long as it creates the same environment, it’s fine.
By that, I mean, it needs to create an agrressive and overly-competitive environment and overall mood.
What are your thoughts on my suggestions?
What are your ideas?