Gametype *Halo 3 Team Slayer*

“Halo 3 Team Slayer” is an awesome gametype. We played it on a Turf remake. It felt like classic Halo, but reinvigorated with sprint. There were weapons on the map, as well, and no ordnance. It could have done with the new weapons on the map, as it was AR, magnum starts. But it felt real. Points were base ten, not base one hundred (to 1000 in BTB Slayer). I’m not saying AA’s are bad. They should be marked ordnances, or a speed boost or overshield as a “fight over” weapon. :slight_smile: What do you think of this new take on classical halo?

> AR, magnum starts

Yuck.

Sounds fun otherwise.