Gameplay MP Mapout

The number of shots per perfection has changed throughout the years with halo. Halo ce 3, BRs 4, H5 5 and so on… What would you choose… Or would it be something entirely different… 6 or 7 shots.

Imagine the game play on a 7 shot perfect… Novices could take as much as 10-12…
The speed slows down tremendously, the teamwork becomes essential for quicker play and
You can get multiple jumps, thrusts, and escape…
Shields recharge only without sprinting and crouched with a longer recharge time… Basically, time out for you after getting into a battle… Or dodge a nade and keep trying to avoid shieldless…
Just a thought :thought_balloon:

Please map out your own selection…

It has to be either 3 or 4.

The more shots it takes to kill, the less varied gameplay becomes. Teamwork is reduced to its most primitive form as team shooting becomes mandatory. More complex strategies that require the team to be spread out become unfavorable as group power dominates. Multikills and other exceptional plays become a rarity as the law of large numbers takes effect. Escaping poor decision making becomes exceedingly easy as the player see from afar when they are about to lose an encounter. Killing a player from afar likewise becomes virtually impossible.

Four is high, five is dangerous, any more is a snore.