What I believe to make Halo Infinite exceptional, would to put what little things made every Halo, Halo.
Halo 4’s motion tracker: Indicated what vehicle was on the move & whether the enemies were above or below You. - Halo: Reach’s compass above the shields. - Halo: Reach, 2-4: Built in binocular system. - Halo 3: ODST’s crouch & grenade throwing physics. - Halo 5: Gaurdians: Thrusters (confrimed as pick up). - Warzone. - OPTIONAL: Filter for Gears of War inspired gore. - Dual wielding. - HALO 3’S BANSHEE MANEUVERABILITY!Bungie was stupid on some things to so, it’s not all on You, just if You want to help with their goal of world domination, let’s do it right. Together.
These are the main things that are crucial to Halo, & it’s core mechanics. It’s not going backwards, these systems were implemented to be built off of, don’t scrap the minor beauties, for a polished turd. (Edited. Did not like My own little mistakes. My bad hahaha).
> 2535413523902181;1:
> What I believe to make Halo Infinite exceptional, would to put what little things made every Halo, Halo.
> - Halo 4’s motion tracker: Indicated what vehicle was on the move & whether the enemies were above or below You. - Halo: Reach’s compass above the shields. - Halo: Reach, 2-4: Built in binocular system. - Halo 3: ODST’s crouch & grenade throwing physics. - Halo 5: Gaurdians: Thrusters (confrimed as pick up). - Warzone. - OPTIONAL: Filter for Gears of War inspired gore. - Dual wielding.These are the main things that are crucial to Halo, & it’s core mechanics. It’s not going backwards, these systems were implemented to be built off of, don’t scrap the minor beauties, for a polished turd. (Edited. Did not like My own little mistakes. My bad hahaha).
warzone was gudddd except for bullet sponges bosses unlike h2 bosses but Yeeeeeeeeee
tartarus gud example but that was years ago and for like multiplayer warzone u kinda need a bit more strategy but Yeyeyyeyeed
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> > 2535413523902181;1:
> > What I believe to make Halo Infinite exceptional, would to put what little things made every Halo, Halo.
> > - Halo 4’s motion tracker: Indicated what vehicle was on the move & whether the enemies were above or below You. - Halo: Reach’s compass above the shields. - Halo: Reach, 2-4: Built in binocular system. - Halo 3: ODST’s crouch & grenade throwing physics. - Halo 5: Gaurdians: Thrusters (confrimed as pick up). - Warzone. - OPTIONAL: Filter for Gears of War inspired gore. - Dual wielding.These are the main things that are crucial to Halo, & it’s core mechanics. It’s not going backwards, these systems were implemented to be built off of, don’t scrap the minor beauties, for a polished turd. (Edited. Did not like My own little mistakes. My bad hahaha).
>
> warzone was gudddd except for bullet sponges bosses unlike h2 bosses but Yeeeeeeeeee
> tartarus gud example but that was years ago and for like multiplayer warzone u kinda need a bit more strategy but Yeyeyyeyeed
The excessive use of “yee-ing” in this post is confusing my small brain.
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> > 2535465835170918;2:
> > > 2535413523902181;1:
> > > What I believe to make Halo Infinite exceptional, would to put what little things made every Halo, Halo.
> > > - Halo 4’s motion tracker: Indicated what vehicle was on the move & whether the enemies were above or below You. - Halo: Reach’s compass above the shields. - Halo: Reach, 2-4: Built in binocular system. - Halo 3: ODST’s crouch & grenade throwing physics. - Halo 5: Gaurdians: Thrusters (confrimed as pick up). - Warzone. - OPTIONAL: Filter for Gears of War inspired gore. - Dual wielding.These are the main things that are crucial to Halo, & it’s core mechanics. It’s not going backwards, these systems were implemented to be built off of, don’t scrap the minor beauties, for a polished turd. (Edited. Did not like My own little mistakes. My bad hahaha).
> >
> > warzone was gudddd except for bullet sponges bosses unlike h2 bosses but Yeeeeeeeeee
> > tartarus gud example but that was years ago and for like multiplayer warzone u kinda need a bit more strategy but Yeyeyyeyeed
>
> The excessive use of “yee-ing” in this post is confusing my small brain.
> 2535413523902181;1:
> What I believe to make Halo Infinite exceptional, would to put what little things made every Halo, Halo.
> - Halo 4’s motion tracker: Indicated what vehicle was on the move & whether the enemies were above or below You. - Halo: Reach’s compass above the shields. - Halo: Reach, 2-4: Built in binocular system. - Halo 3: ODST’s crouch & grenade throwing physics. - Halo 5: Gaurdians: Thrusters (confrimed as pick up). - Warzone. - OPTIONAL: Filter for Gears of War inspired gore. - Dual wielding.These are the main things that are crucial to Halo, & it’s core mechanics. It’s not going backwards, these systems were implemented to be built off of, don’t scrap the minor beauties, for a polished turd. (Edited. Did not like My own little mistakes. My bad hahaha).