Please fix the scroll speed so that you can scroll around the map faster. I should not have to take about 5 seconds to get from one side of the map to the other.
Please get rid of holding down the rt function. The mechanic that you guys implemented is messing up how you are able to scroll through different units. When you need to scroll through multiple units very fast and you press rt and quickly press x somewhere, the game think you are holding down rt for a brief second, which messes up a lot of high players micro/ macro.
Supply pickup- i should not have to literally watch over a unit to make sure it is picking up supplies. Pressing x once should be good enough.
Fix the unit outlines- when i am in a fight and i need to micro my red bars out of the fight, my units look like they have enough space to move to the back, but an invisible barrier prevents it. Please just fix these issues, and then get on with balancing the game. These issues should not even need to be addressed because the game should have been released without these problems
Also, please give us an option where we can have local units and all units on different buttons
yeah this isnt gonna happen lol
I would really appreciate these changes
Yo I love that infantry glitch when picking up resources…I treat it as a mini game for the few first minutes since normally im falling asleep waiting for pads to build.
-phantom 
I think the RT function is good, but they should have a different button to cycle unit types. Maybe the direction on the D pad which isn’t used (I think it’s either left or right, but I’m not sure).
The supply crate thing is infuriating. They need some indicator to a unit gathering like the circle over the jackrabbit which is oddly missing on other units. Having to babysit a ghost to make sure it does what you need sucks.
They need more controller mapping as a whole to customize, I think, but the all/ local units works fine for me.
> 2533274793430941;1:
> Please fix the scroll speed so that you can scroll around the map faster. I should not have to take about 5 seconds to get from one side of the map to the other.
> Please get rid of holding down the rt function. The mechanic that you guys implemented is messing up how you are able to scroll through different units. When you need to scroll through multiple units very fast and you press rt and quickly press x somewhere, the game think you are holding down rt for a brief second, which messes up a lot of high players micro/ macro.
> Supply pickup- i should not have to literally watch over a unit to make sure it is picking up supplies. Pressing x once should be good enough.
> Fix the unit outlines- when i am in a fight and i need to micro my red bars out of the fight, my units look like they have enough space to move to the back, but an invisible barrier prevents it. Please just fix these issues, and then get on with balancing the game. These issues should not even need to be addressed because the game should have been released without these problems
did u adjust scroll speed in settings?
what i really want is to be able to cycle units in both directions. overshooting a unit by 1 is the worst and cycling allll the way to the end of the list could only take 1 button
Also queuing supply pickup should pick up all of the supplies at a pile and I should be able to queue pick up of multiple piles. Needing to babysit my units picking up money is unacceptable.
And they need to remove all units from the rt unit cycle.
> 2533274793430941;2:
> Also, please give us an option where we can have local units and all units on different buttons
That has been my biggest issue since release but I thought it was just me second biggest problem is trying to get red units to the back I have literally yelled at my TV and shutoff my Xbox because it has pissed me off so much lol
Wait another bug that is probably the most game losing is when you try to quickly use a leader power in a fight and everytime you open the leader tab it just keeps closing for no reason. This is the only reason why I hate inferno as Ive lost a few games from literally not being able to use a power.
<mark>This post has been edited by a moderator. Please do not bump.</mark>
*Original post. Click at your own discretion.







wine & cheese for you.
Also fix the D pad and how it chooses to jump between random bases and mini bases around the map.
and the jump to units button on the d pad. it makes no sense. when my units are fighting in the middle the d pad will send me to a random unit in a garrison that’s not doing anything, so I have to either scroll there myself or continue mashing the bottom of the d pad which if I do find where I want to look at I could jump again on accident causing me to waste even more time.
Holding x should set waypoints and waypoints should let me que up more than 2 waypoints.
100% the RT function needs to be removed. I have tried to set units to certain groups but I kept removing the units that were assigned to that group making it unusable and confusing.
> 2533274869669965;5:
> Yo I love that infantry glitch when picking up resources…I treat it as a mini game for the few first minutes since normally im falling asleep waiting for pads to build.
>
> -phantom 
Funniest comment by far in this forum lmfao.
My biggest issue with the controllers is RT cycling, Jesus it is so clunky, I get past the unit I want 4 out of 5 times.
> 2533274869669965;10:
> Wait another bug that is probably the most game losing is when you try to quickly use a leader power in a fight and everytime you open the leader tab it just keeps closing for no reason. This is the only reason why I hate inferno as Ive lost a few games from literally not being able to use a power.
This!!!
It is so annoying, you’re trying to pop your leader power at the perfect time and this just prevents you from, like you do: Right Bumper > Direction > A and the menu closes and you’re like, what the…
> 2533274821521504;14:
> > 2533274869669965;10:
> > Wait another bug that is probably the most game losing is when you try to quickly use a leader power in a fight and everytime you open the leader tab it just keeps closing for no reason. This is the only reason why I hate inferno as Ive lost a few games from literally not being able to use a power.
>
> This!!!
>
> It is so annoying, you’re trying to pop your leader power at the perfect time and this just prevents you from, like you do: Right Bumper > Direction > A and the menu closes and you’re like, what the…
This has also made me curse at my Xbox and turn it off
> 2533274821521504;14:
> > 2533274869669965;10:
> > Wait another bug that is probably the most game losing is when you try to quickly use a leader power in a fight and everytime you open the leader tab it just keeps closing for no reason. This is the only reason why I hate inferno as Ive lost a few games from literally not being able to use a power.
>
> This!!!
>
> It is so annoying, you’re trying to pop your leader power at the perfect time and this just prevents you from, like you do: Right Bumper > Direction > A and the menu closes and you’re like, what the…
I managed to get an atriox heal down before kinsano inferno hit me today… While that’s not special or anything…the special part was that i wasnt looking at my units pushing and dropped heal when the animation shell was about to hit the ground. I mean it didn’t even register in my brain and purely reflexes saved me but the leader power scroll worked PERFECT this one time and it felt AMAZING. 99% of the time it just freaks out and you end up losing games because of it but not this time 