Bugs I noticed from gameplay:
-units sometimes get stuck on other units.
-units at times don’t respond to my command and sometimes will run in the opposite direction.
-units occasionally take a longer route to get to a location versus a shorter route that could save the player a significant amount of in game time.
-the action wheel used for building bases or leader commands is unresponsive 10% of the time. I will click the option to do an action and the wheel would close out without doing what I commanded it to do.
-framerate dips.
-not all units will go through the teleportation gate when playing as Shipmaster especially when the army size is very large. It requires another command to get the last of the army through.
-double tapping the “A” button sometimes doesn’t select all units of that type on the screen.
-units at times won’t attack bases or enemies and will just stand in place.
-game crashing issues.
This bug happened to me once:
I was playing 2v2 with 3 AIs on heroic difficulty and in the last 40 mins of an hour long match, my AI teammate completely stopped making units and was MIA. It would occasionally pump out a few low level units such as jackrabbits or marines, but it would not build a decent army anymore which made the late game gameplay very stressful for my part. To make it even more strange, the enemy AIs didn’t even attempt to attack my teammate’s base which would have most likely ended it, but instead were focused on me. Also, the map I was playing on, Rift, was missing a base icon on the map and it took me 10 minutes to find the last enemy base after going back and forward to each visible base icon 2 times. The location is slightly East at the very South tip of the map on that large Forerunner platform. It doesn’t even look like a place that is accessible on the mini map.