Edit : I guess it’s ok for me to post this…? I mean it’s only considered as a leak if I post any pictures, right? It was this way back with the gameInformer reveal.
It’s coming from the latest GameInformer Issue.
Written here by this Gaffer
> The Knights are one of three subdivisions within the Prometheans.
> Crawlers are basically cannon fodder to distract from the Knights.
> Watchers are support units. They can shield knights, spawn watchers, resurrect knights.
> Prometheans work together strategically.
> Frankie’s example of a Knight sniping him, he takes cover behind a column, Crawlers attack him by crawling down from the column.
> Promethean weapons/equipment designed to fight Flood.
>
> There are different variants of Knights, watchers, and crawlers.
>
> Knight - Deadly warriors, use weapons like Light Rifle and Supressor.
> Knight Lancer - Scouts and Marksmen, use Promethean Vision to locate hidden enemies
> Knight Commander - Have skills of Knights, but can wield Incineration Cannons, stronger armor, Autosentry turrets
> Knight Battlewagon - Rare but incredibly dangerous, huge frames draped in heavy armor and hardlight shielding, can deploy Autosentries, will wield Scattershot if you get too close. (Orange patterns through body and on face, orange spikes on back. Super badass!)
> Watcher - Wield boltshots, summon crawlers, protect and resurrect Knights.
> Crawler - Agile and move in packs, fire Boltshot from distance
> Crawler Snipe - upgraded crawlers, no further details. I assume they keep larger ranges.
> Alpha Crawler - Lead packs of Crawlers, has a Supressor
>
> This is just details about the Prometheans, might be considered spoilers to some people.
>
>
>
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> Prometheans work for the Forerunner civilization, “or whatever is left of it.”
> Why do they now appear as robotic entities? Were they always this way?
> Prometheans are directed by a “general of sorts”.
> First you encounter the Covenant. Then the Prometheans. But it is when they combine forces, and how they combine, that will offer biggest surprises.
>
> Also, the variants of the Prometheans weren’t the blue ones, perhaps those are a different faction?
>
So, the prometheans are only composed of 3 types…
I’m really disappointed, mainly because they are already fully shown, so, once again, the game will most likely not contain any surprises on the enemy side…
Considering the flood isn’t in there as well, and considering we haven’t heard anything about half of the Covenant species, I think we’ll be a little short on the enemy variety side (which is one of the reason I dislike Reach’s campaign).
I guess we still haven’t seen the main nemesis, but well it’s probably just one boss fight, not really a new thing in the sandbox.
And what about sentinels, enforcers ? Still nothing, yet…

