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I have noticed two things which seem counter to previous halo games:
sword always wins - Even if the sword holder is absolute, a beatdown will not trade.
delay between actions - For example, The delay between pressing shoot to beatdown/grenade is such that the secondary action won’t be performed unless spammed multiple times.
Is there a reasoning posted already on this?
Thanks
Yeah it’s super annoying. Has always been that way though. I have noticed a lot more recently though is pulling the trigger with certain guns doesn’t even shoot. It happens most with rockets for me. I aim jump pull the trigger and nothing happens. Super weird. But this game is dead and on the way out anyways.
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> I have noticed two things which seem counter to previous halo games:
> 1. sword always wins - Even if the sword holder is absolute, a beatdown will not trade.
> 2. delay between actions - For example, The delay between pressing shoot to beatdown/grenade is such that the secondary action won’t be performed unless spammed multiple times.
> Is there a reasoning posted already on this?
> Thanks
To the 343 employee who censored a completely acceptable response, where is your response to clear the air? The truth should act as your “censor”, unless of course you have no idea an answer for the question which is most likely because like in any hierarchical corporation you only know what you need to know… Nonetheless just because something may seem abrasive or “harmful” to company image, it actually backfires when you try to censor before crafting your own response.