Future of halo - Certain Affinity

Will Certain Affinity and 343i be working closely together on more projects? Do both share the same vision for the future of halo?

Certain Affinity has been involved with Halo’s development since the beginning.

> Certain Affinity’s Halo roots run deeper than the Marianas Trench. Max Hoberman, Certain Affinity’s founder, was a 10-year veteran of Bungie, serving as the UI and community team lead for Halo: Combat Evolved, as well as the multiplayer, interface, and online lead for Halo 2 and Halo 3. In addition to Max’s influential work on the Halo franchise, other members of the Certain Affinity team led engineering and systems design on all Halo titles during their tenures at Bungie. Upon forming in 2006, Certain Affinity’s first project as a company was the development of the Halo Blastacular Map Pack, an Xbox LIVE downloadable map pack for Halo 2. This depth of experience with the Halo franchise made Certain Affinity the perfect choice as a collaborative partner for Microsoft Game Studios (MGS) and 343 Industries on Halo Waypoint.

Certainly their Affinity cough cough for Halo has been proven now with two map packs. But they may not be a large enough studio for a full-on Halo game.

But here’s for even more DLC from them! (more firefight plz!)

> Certainly their Affinity cough cough for Halo has been proven now with two map packs. But they may not be a large enough studio for a full-on Halo game.
>
> But here’s for even more DLC from them! (more firefight plz!)

Oorah!

they also made a halo 2 map pack and helped make waypoint