So everyone, what is your take on loadouts, or at least the ones found in Halo 4, where they were customizable in multiplayer. I personally did not like the them in H4, but if this type of “accessibility” HAS to be included in Halo, I would much, much, much rather go with preset loadouts similar to Halo Reach.
Also, back on B.net we were discussing the inclusion, or bringing back the Elites, and even making a new Promethean for online play as well. I was thinking, if they go back (which would be the in their favor) you could make a UNSC, Covenant, and Promethean loadout set, and once you pick it from the start of the match, you also chose the Race or multiplayer character included with the weapons you spawn with. And in addition, making loadouts appear more Halo friendly, and would be designed to fit better than other games. Halo 4’s loadouts felt too much the same, and even reminded me a lot from Battlefield, which isn’t really good. I had an idea that because Halo is an exclusive to Xbox, and Xbox is the console from Microsoft, the loadouts could, maybe, look like the windows 8 tiles. The design is this, there is one large square in the center of the screen that’s minimalist in design, and there’s 3 smaller squares within the main. Although they would appear rectangular in a vertical postion because there would be an icon of a Spartan, an icon of the Elite, and an icon of a yet to be disclosed new Promethean.
So what are you’re thoughts, should they be gone with entirely, or just have to back track a little bit and make them simple/basic preset loadouts like Reach. Or keep them as is?
Additional ideas will be listed below
For the loadouts, there should be a percentage next to it somewhere to show how well you use it, or the percent should signify how often you use the loadout, either way, it’ll be cool to have.
This idea is for games after Halo 6 below:
get rid of the minimalism Squares and the 3 designed rectangles within it all together - virtually non-visible preset loadouts.
Here’s how it works, and it’s remarkably simple - when the player dies (in a Social playlist) the player has two main options
- Press A to Instant Respawn
- Hold joystick, Press X, Y or B for MP Character
The instant respawn button “A” will be off the menu entirely, and will be shown (in my minds eye, I’m picturing this) it’ll be in the center, right of the screen if the camera was staring at point blank range at the characters dead body. The button icon will be small. And just as a reminder, this feature will only apply to the Social Playlists.
The three buttons that envelop the Character selection, I would envision, on the bottom of the TV monitor with about very sparingly amount of inches (the height is short is what I’m saying) and is designed with a very modern minimalism approach, and there would be a back-splash behind the buttons for visual aid. Underneath the button of either X, Y, or B would have three symbols, a helmet of a spartan, a head of an elite, and a promethean head.
Furthermore, before you even get to do this in Multiplayer, when you first have the game new, you are prompted to the starting screen (I think H4 did this as well) and one of the more important menus will pop up - Which you will have to pick your preferred MP Character, also when you pick your character you also have to choose your preferred set of weapons (either an automatic weapon or a utility weapon for the primary gun, other weapon carry over). Also players may choose the preferred weapon set for the other MP characters when players select this. Additionally, when the player dies in a match, the menu is actually hidden from view, but a small indicator will show, how to access the small menu, is a flick or hold of the joystick and than the player can press either X, Y, B for another character. When the player does change characters, the character will have the weapon set he/she selected at the main menus. When in game however, weapon sets for the characters cannot be changed, but will have to be adjusted back at the main menus.
One more note to add, and hopefully make some of you very happy, in the official Ranked Playlist, the default character is the Spartan and the already extraordinarily small in-game menu for character selection will be gone entirely.