So you beautiful -Yoinks!-, its another week, and I want to talk about the so called “Skins” from Halo 4, I want to discuss it because after collecting all the things people don’t like from the game, this was yet again a very hot topic.
Also, I don’t really care about the Armor Skins, but I want to hear what you guys have to say about Weapon Skins, that’s the interesting thing we have to discuss, I just included the armor because they both have this word “skin” with them so they are relative to each other. But again, let’s talk about the weapon skins.
Ideas from the community
> As for the Armor Skins, I’m happy with them by a large extent, the only thing that can be changed about them is the name “skin” and just have it be called Armor Designs…I don’t like the name “skin” too akin to another game, but here is a quote from B.net when we were discussing the Specializations and how they could also be fixed and stay in the game, so this idea will make the armor skins more valuable and meaningful to the player.
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> > The Contract
> Players sign up, and bet on the system to beat a Specialization in a certain amount of time, instead of being unlimited, which normally it is, the full Armor set for the Specialization will be given to player after the time has been surpassed, but get this, players that beat the time challenge (which is hard) players will receive a modified version of the Armor for the reward…the modification to the armor is a secondary Armor Skin design, in conjunction with having small equipment attached to the armor similar to Reach.
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> If players fail to beat the time, all commendations are reset.
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> My idea for this, is first off, get rid of the word “skin” and replace it with “Design” second, and this is the most exciting, but after players have enough experience with a favorite gun and kill the most with it, through either the time spent with it, or through separate commendation challenges, the player is rewarded a “Premium” version of the original, and has a unique, and special design on the gun, the frame of the gun is slightly modified, and also has a piece of hardware connected to it that has its own animation, but with no purpose (just aesthetics)
> Also being able to put your emblem on your weapons
> The weapons you have at disposal at first have default designs (skins) on them, and basically as you play the game more and more with the same gun, you get sets of ‘basic’ designs (skins) with a combination of set ‘basic’ colors that are neutral and don’t POP to go with them, but after a LOT of hours playing with the same gun, the player will eventually unlock ‘advanced’ weapon designs (skins) for that gun, and ‘advanced’ colors to go along with it, and after countless hours, the player will be able to unlock an alternative frame for the same gun. And the best thing, is once once that frame is unlocked, there can be special modular connectors that be secured onto the gun that are just for aesthetics.