Funny Grunts

Bring them back!!! I miss the english speaking grunts that cracked jokes and called me a demon :wink:

Oh how I have missed Flipyap, Yapflip and Poonflip.

Food Nipple!

Feet don’t fail me now!

No. Please no.

Firstly because “the Covenant” isn’t an enemy in this game.
Secondly because Grunts failed to be funny ever since H2.

Really…I “hate” the Grunts in H3 for instance.
Supposed to be the final battle for Earth, supposed to be Mankinds darkest hour, supposed to be gritty and raw.
And what did we get?
Overly bright colored world with Grunts and Marines constantly making “funny” remarks.
Yeah…as if that helped making the game feel as it should have been. Major flaw in style and presentation if you ask me.

And ever since, I started to hate the smart@$$ lines Grunts (and Marines) make. So please, no more “funny” Grunts in H4.

Luckily, with them not being enemies, I think my hopes will be fullfilled this time :slight_smile:

> Oh how I have missed Flipyap, Yapflip and Poonflip.

Or was it poonyap?

> Bring them back!!! I miss the english speaking grunts that cracked jokes and called me a demon :wink:

Yeah i love easter eggs :slight_smile:

> No. Please no.
>
> Firstly because “the Covenant” isn’t an enemy in this game.
> Secondly because Grunts failed to be funny ever since H2.
>
> Really…I “hate” the Grunts in H3 for instance.
> Supposed to be the final battle for Earth, supposed to be Mankinds darkest hour, supposed to be gritty and raw.
> And what did we get?
> Overly bright colored world with Grunts and Marines constantly making “funny” remarks.
> Yeah…as if that helped making the game feel as it should have been. Major flaw in style and presentation if you ask me.
>
> And ever since, I started to hate the smart@$$ lines Grunts (and Marines) make. So please, no more “funny” Grunts in H4.
>
> Luckily, with them not being enemies, I think my hopes will be fullfilled this time :slight_smile:

Well if you want, we could make the Grunts good at fighting. That might also go towards “mankind’s darkest hour.”

Heck no, I couldn’t stand Reach’s campaign. Boring levels, boring scenery, boring enemies. Hail English Grunts :slight_smile:

> > No. Please no.
> >
> > Firstly because “the Covenant” isn’t an enemy in this game.
> > Secondly because Grunts failed to be funny ever since H2.
> >
> > Really…I “hate” the Grunts in H3 for instance.
> > Supposed to be the final battle for Earth, supposed to be Mankinds darkest hour, supposed to be gritty and raw.
> > And what did we get?
> > Overly bright colored world with Grunts and Marines constantly making “funny” remarks.
> > Yeah…as if that helped making the game feel as it should have been. Major flaw in style and presentation if you ask me.
> >
> > And ever since, I started to hate the smart@$$ lines Grunts (and Marines) make. So please, no more “funny” Grunts in H4.
> >
> > Luckily, with them not being enemies, I think my hopes will be fullfilled this time :slight_smile:
>
> Well if you want, we could make the Grunts good at fighting. That might also go towards “mankind’s darkest hour.”
>
>
> Heck no, I couldn’t stand Reach’s campaign. Boring levels, boring scenery, boring enemies. Hail English Grunts :slight_smile:

That’s not what I’m saying. Grunts are cannonfodder. No need to change that. But the constant use of “funny” lines in H3 was completely out of place.
Also: “boring levels” (opinion, not fact), scenery and enemies (maybe thats due to knowing exactly how to fight them, moreso than to their alien language? Think about that for a second) don’t have anything to do with Grunts being “funny”

> > No. Please no.
> >
> > Firstly because “the Covenant” isn’t an enemy in this game.
> > Secondly because Grunts failed to be funny ever since H2.
> >
> > Really…I “hate” the Grunts in H3 for instance.
> > Supposed to be the final battle for Earth, supposed to be Mankinds darkest hour, supposed to be gritty and raw.
> > And what did we get?
> > Overly bright colored world with Grunts and Marines constantly making “funny” remarks.
> > Yeah…as if that helped making the game feel as it should have been. Major flaw in style and presentation if you ask me.
> >
> > And ever since, I started to hate the smart@$$ lines Grunts (and Marines) make. So please, no more “funny” Grunts in H4.
> >
> > Luckily, with them not being enemies, I think my hopes will be fullfilled this time :slight_smile:
>
> Well if you want, we could make the Grunts good at fighting. That might also go towards “mankind’s darkest hour.”
>
>
> Heck no, I couldn’t stand Reach’s campaign. Boring levels, boring scenery, boring enemies. Hail English Grunts :slight_smile:

I really don’t get all the people that likes the English speaking Grunts, They’re annoying, corny and makes the game even more Childish.

Along with the odd ball grunt commentary, I miss the “wort, wort, wort” of the old school Elites.

> No. Please no.
>
> Firstly because <mark>“the Covenant” isn’t an enemy in this game.</mark>

The Covenant actually are one of the enemies you will be fighting in the game.

I concur.

> No. Please no.
>
> Firstly because “the Covenant” isn’t an enemy in this game.
> Secondly because Grunts failed to be funny ever since H2.
>
> Really…I “hate” the Grunts in H3 for instance.
> Supposed to be the final battle for Earth, supposed to be Mankinds darkest hour, supposed to be gritty and raw.
> And what did we get?
> Overly bright colored world with Grunts and Marines constantly making “funny” remarks.
> Yeah…as if that helped making the game feel as it should have been. Major flaw in style and presentation if you ask me.
>
> And ever since, I started to hate the smart@$$ lines Grunts (and Marines) make. So please, no more “funny” Grunts in H4.
>
> Luckily, with them not being enemies, I think my hopes will be fullfilled this time :slight_smile:

They may not be an enemy, but they are in the game. The cowardly grunt in halo 2 was on the arbiters side (Uprising) and he was still in the game…

Thats my opinion, but COWARDLY GRUNTS FOR THE WIN!!!

It’s funny but I dream in English!

I actually like more that the Covenant species primarily speak their own languages. That said, it’s canonically observed that grunts are often taught several human languages, so they can monitor surveillance equipment and eavesdrop. So I think that we should meet at least one class of grunt that speaks English and/or a variety of other human languages.

But I dunno about grunts being talk-happy like in earlier games. As fun as that was, it hinders the established tone.

make the grunts and elites exactly like Halo 1’s grunts and elites

‘That was my best buddy!’

You giant bulling monster!!!

I’d be fine with silly grunts if the game takes the Halo 1 approach of using tons of Marathon-esque inarticulate horrified nonsense within its style; it’s insane, but if done right it can all come together and work well. But the “funny” enemy dialogue of Halo’s 2 and onward often feels forced.