Full listed feedback

My full feedback from playing since the release of the multiplayer:
Warthog and mongoose gravity set too low, handling is hard with current setting.
The charms on the side of the guns gravity is too low, whenever I turn slightly they shake all over the place.
Gravity on parts in the armour bay (scorpion side plates) too low and shake wildly when turning the tank.
Battlepass is tough to access, while playing in game I cant see progression, would be better in the pause menu to check challenges.
Non-collision with players makes CQB very difficult.
No true playlist selection can make challenges next to impossible.
Some weapons, like the heavy machine gun are locked on 1 map, when there needed for a challenge it can be frustrating.
I liked the newer challeges over the old ones, but still took aeay from the games I was playing and hamperd objective play.
Lack of armour use, locking to different cores is hugely limiting, same with colours.
Weapon drills give no discernable reward, wasted potential.
The choice to give the weekly reward to everyone is a great Idea, but really punishes players that earned it.
After the weekly missions are done players are left to play 20 matches to progress, with no further objective. (Recommend repeating missions after this to retain players)
Cash shop is very expensive, and on top of that restrictive still.
Lack of game modes, on top of not choosing your mode were lacking some halo staples like swat, infection and for some people who are struggling with certain missions BTB heavies.

I hope this helps you 343, I personally love the gameplay and want to help you with this game where possible.
To anyone reading this please leave your feedback below and issues youve had.

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To anyone reading this please leave your feedback below and issues youve had.

ok sure. Game needs BTB Heavies, in which vehicles spawn the old-fashioned way. Also increased motion tracker range, and some more open maps such as Blood Gulch would be really nice too.

I could think of a few more things to gripe about, but I’ll leave it at that for now, since the lack of vehicle play in BTB is currently the biggest detriment to my enjoyment of the game.

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