Which Halo Multiplayer will you want to see? Something new, back to Halo 2 or 3? For me Halo 2 was the hardest to get a 50 in I also like BxB, BxR, and double-shot in it to but I know that there not going to put that in Halo 5. I also think that 343i knows what we want in a Halo game when Halo 3 was free, so I think Skill will be back but not like Halo 3 (where you can get a 50 in 5 games). I’m hoping it will be more like Halo 2 were each skill is based on W and L: like skill 24 to 25 you need to get +8 wins and you can’t got -3 or you go down. Which you can lose games, if you win 5 you can’t lose 8 back to back games before you lose you’re 24, and if you lose you’re 24 then you got to win more then 8 games to get to 25 (when you get you’re 24 back). I also like Halo 3 Multiplayer because that’s when Bungie did group search (a party of 3 will be place with a party of 3 on the other team) so it wont be unfair for the other team or you’re team. But that’s me what about y’all think it shod be?
P.S. 343i I like the DLC maps there were in Halo 4 they were better then Halo 3s in my opinion if y’all look at this lol.
P.S. Sorry about the grammar.
Halo 3 was my favourite considering it was basically a modified and updated version of H2s MP - with cool features like forge,updated custom games, new gamemodes, armor and theater made it amazing. Plus it had impeccable and amazing gameplay that required strategy and teamwork!
In terms of the ranking system - Halo 3/2 would be great - but perhaps with the feature of their being the shop system from Reach - where you could buy specific armor/helmets etc… (In terms of having it in the next Halo game)
A very evolved version of Halo 3.
Custom loadout system that works and is balanced.
AA to be map pickups and the weaker abilities to have multiple uses and the more powerful abilities a single use.
Ranked and Social Playlist.
Player Count increase to 32.
An improved JIP, but is disabled in Ranked Matches.
Evolved version of Invasion and Dominion to return.
RANK displayed in game with other stats.
UI similar to REACH.
Search functions similar to REACH.
PERKS to go forever.
Removal of flinch, and return of D-Scope.
And I am sure their are many more.
> Halo 3 was my favourite considering it was basically a modified and updated version of H2s MP - with cool features like forge,updated custom games, new gamemodes, armor and theater made it amazing. Plus it had impeccable and amazing gameplay that required strategy and teamwork!
>
> In terms of the ranking system - Halo 3/2 would be great - but perhaps with the feature of their being the shop system from Reach - where you could buy specific armor/helmets etc… (In terms of having it in the next Halo game)
Halo 3 was the perfect evolution step from Halo 2.
Unfortunately Halo REACH was not a perfect evolution step from Halo 3.
However I do think Halo 4 had evolved nicely from Halo REACH. Still not perfect, but it did improve a lot of things, but unfortunately made other features worse.
But for theire first solo title, H4 was not too bad.
Halo needs to return as an Arena Shooter. This is Most Important.
Sandbox
Should remove unnecessary sandbox clutter, but that will never happen. This generation thinks quantity = quality, when in actuality quality = quality.
Halo CE had only 1-2 weapons of each type in the game. And frankly that’s all it needed. Why have reskins of the same gun when you can add an entirely new gun?
Instead of focusing on adding a rocket launcher with bigger splash and less ammo, they added what is essentially a long-range mortar.
Instead of focusing on making an assault rifle with only slightly varied stats, they made one that travels slower and stuns enemies.
Games like Call of Duty and Halo 4 are more focused on cramming as much junk as possible into the game, instead of making meaningful contributions to the sandbox. Why? Because for some arbitrary reason, “change and content are necessary”.
Sure, CoD has some meaningful items, as well as Halo 4, but overall they consist of just reskins.
Furthermore, just because something is new does not automatically make it meaningful or revolutionary. This was useless, and this didn’t really add anything to the game.
Eh, what am I talking about. My views are far too archaic and dated. I should just go back to playing Unreal Quaken-Eye on my commodore 64.