From the Least Expected 343 Defender

Make no mistake. I am no fan of the title update for Halo Reach. I despised everything Halo 4 attempted. I enjoyed Halo 5 a little better as a sci fi shooter but not as a Halo title at all.

The look has been god-awful. Ugliest designs I’ve ever laid eyes upon, especially in comparison to what Halo began as and its evolution up to 2010.
The gameplay has ranged from “meh, this is kinda cool” (Halo 5) to “this is the worst thing I’ve ever played”, (Halo 4.)

The handling of the titles in general has been awful. Just awful. Bugged launches, little content at release, slow release of future content, micro transactions, ugly UIs and customization, (pizza weapon skins? Really? What is this, Black Ops 4?) Terrible glitches, massive storage space updates, the entire version of Reach on the MCC disrespecting the original release, this idea that they need to leave a unique stamp on Halo and attracting crowds who are already dedicated fans of other games, as opposed to just doing like every other game and servicing it’s own fan base while still finding ways to pioneer… I could go on.

HOWEVER:

What I witnessed in the gameplay demo and the trailer was astounding to me. When they said, “we are returning to the traditional art design,” I scoffed. I wholeheartedly believed that was a lie, they would do master chiefs helmet the Halo 3 way and then everything else would remain untouched. But I was wrong. That. Looked. Like Halo. Do I have nitpicks with it? Absolutely. But it generally speaking they got it right. They captured that element that’s been missing for me every since Reach.

The gameplay, the weapons, they looked like they felt right. I didn’t enjoy the design of a few of them but it was the gameplay that mattered. The grappling hook, initially setting off a wave of internal disgust, actually captivated me once I saw a few of its uses. As far as campaign goes, that is a fantastic spin on evolution of the gameplay in the series, like adding a cool new way to look at fusion coils or propane tanks in the environment, without compromising everything about the core gameplay itself. As for multiplayer I hope it’s either not included or a rare and limited use experience. In campaign, as long as it’s not too ridiculous, its not going to break my immersion into the idea that I’m a space ranger fighting purple and blue blooded aliens. C’mon guys.

The graphics are acceptable for Xbox One. I’m actually excited that it’s really a One title and not a series X; I have little desire to spend 5-700$ for a console and controller and so on and so forth just for one game. The game still has sprint, I don’t know why people expected that to be gone either. If it’s implemented correctly, it will not interfere with good gameplay. Personally so far the only time I liked sprint was in Reach, because it was limited well. We’ll see.

I’ve dunked on 343i for years, but I’m going to give credit where it is due and so should everyone else; the fact that they abandoned the vain attempt to re-imagine Halo in their own imagery and style and have gone back to something that much more resembles the real thing is already a massive step in the right direction. And the gameplay already looks 200X more fun than anything in 4-5 ever was. Why would I trash them for moving in the right direction ? If the community is not careful, you’re going to get the series scrapped if you can’t accept small wins where you can get them.

So you don’t like the grappling hook, the graphics that I honestly don’t even see anything wrong with (guys I grew up playing CE on a potato computer, I’m not complaining about lighting or 4K blah blah blah texture shader whatever gibberish) or sprint. It’s still a small step in the right direction. Enough of those and it will be made whole again. We need to understand that 343 didn’t create Halo. Most of the original creators have been long removed from the series. So of course they would be struggling to make a new way while retaining the old feels.

agreed. I don’t thank 343i is really going to get their feelings hurt from all this, though.

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Cope.

> 2535462294431567;2:
> agreed. I don’t thank 343i is really going to get their feelings hurt from all this, though.

Oh, I don’t give a -Yoink- about anyone’s feelings, I just think that all the whining is going to make it impossible for developers to distinguish what fans really want, and as it’s only seeming to get worse, I worry that Microsoft will eventually think that it’s just a failure and pull the plug. If it makes enough money they wont care, but if people can’t take a victory out of it and just trash everything too much, plus it doesn’t do well, they’re going to scrap it. And then it’ll be a long time, probably well past the point many of us care about video games, before they inevitably drag it back up as a reboot.

I guess it’s just kind of crazy to me, having been a fan of the Bungie games and having a very poor opinion of almost everything 343’s ever done so far, that I actually have a little excitement and hope about the game for once. And it seems everyone else is just concerned with some background structure graphics or something I couldn’t care less about. The art styles back! The real Chief is back! My favorite AR model is back! It looks like actual FUN instead of a chore, like fighting the robotic and uninspired Prometheans. Cut it a little slack, they actually deserve it for once, is all I’m saying.

> 2533274857642512;4:
> > 2535462294431567;2:
> > agreed. I don’t thank 343i is really going to get their feelings hurt from all this, though.
>
> Oh, I don’t give a -Yoink- about anyone’s feelings, I just think that all the whining is going to make it impossible for developers to distinguish what fans really want, and as it’s only seeming to get worse, I worry that Microsoft will eventually think that it’s just a failure and pull the plug. If it makes enough money they wont care, but if people can’t take a victory out of it and just trash everything too much, plus it doesn’t do well, they’re going to scrap it. And then it’ll be a long time, probably well past the point many of us care about video games, before they inevitably drag it back up as a reboot.

good point

> 2535462294431567;2:
> agreed. I don’t thank 343i is really going to get their feelings hurt from all this, though.

Their feelings should be hurt imo - they should be properly proud of the game they’ve been working on. It’s been destroyed by fans and the press.

Unless it’s been a shambolic development. We know very little about 343 really. Bungie gave us such a great insight into the culture of the company and you could tell how genuinely proud they were of the Halo IP and how distraught they were after rushing Halo 2.

I actually want them to be upset. Otherwise, they’re just there for the money.

I wish more people thought this way, I’m so tired of people whining about everything. I saw one guy whining about grass deloading or clouds off in the distance popping up, never would have noticed it. People just need to mature a bit and accept that they can’t have there way about this game it’s never going to be classic again and sprint will always be in the game. So accept it or don’t, as long as you stop whining.

> 2533274911200879;8:
> I wish more people thought this way, I’m so tired of people whining about everything. I saw one guy whining about grass deloading or clouds off in the distance popping up, never would have noticed it. People just need to mature a bit and accept that they can’t have there way about this game it’s never going to be classic again and sprint will always be in the game. So accept it or don’t, as long as you stop whining.

Not to mention that we live in a time where even some of the worst games look very realistic and have high resolution.

This trailer absolutely looked like Halo. The feel was back for me soon as the AR was whipped out. Felt like Halo CE meets modern times.

I’m basically in the same exact thought camp as you, OP. Wasn’t a fan of 343’s handling of the series from 4 onward, but Infinite brought back some of the same feelings I experienced back around the time leading up to Halo 3’s release. I’d be lying if I said I wasn’t fully looking forward to Infinite despite 343’s atrocious handling before this.

Everyone’s hooked on the graphics, when it’s just one facet of the game. Dwarf Fortress uses ASCII-style graphics (but not actually ASCII), but the gameplay is nuanced beyond belief, for example, but folks wouldn’t know that if they just blew off the game because it has anything less than top-notch graphics.

> 2533274801951094;10:
> This trailer absolutely looked like Halo. The feel was back for me soon as the AR was whipped out. Felt like Halo CE meets modern times.

Yes! Absolutely. That AR is perfect.

> 2533274807275391;11:
> I’m basically in the same exact thought camp as you, OP. Wasn’t a fan of 343’s handling of the series from 4 onward, but Infinite brought back some of the same feelings I experienced back around the time leading up to Halo 3’s release. I’d be lying if I said I wasn’t fully looking forward to Infinite despite 343’s atrocious handling before this.
>
> Everyone’s hooked on the graphics, when it’s just one facet of the game. Dwarf Fortress uses ASCII-style graphics (but not actually ASCII), but the gameplay is nuanced beyond belief, for example, but folks wouldn’t know that if they just blew off the game because it has anything less than top-notch graphics.

Exactly. It brought up whatever feeing I’ve been missing ever since Reach died out. Never got it back with 4/5 or any of the spinoffs after the Bungie era. I also feel like the next console generation is going to initially be more about capabilities within games, like the sheer sizes of them and what can be done in those worlds, and the graphics are to a point where progress is being made at a slower rate than before. I don’t expect a leap between this console generation and the next that’s as large as 360 to One or even OG Xbox to 360.

I somewhat disagree about 343’s previous efforts, (I absolutely adore Halo 4) I can agree that a lot of the art style changes were needless and shouldn’t have happened. (But I absolutely love Chief’s armor in 4/5 much more than 2/3’s skinny design). But I also didn’t care for some of the style changes Bungie made in Reach (I HATE most of the Reach Elite armor), so I mostly just shrugged at 343’s changes. But yes, I really am not understanding so much of hate being leveled at this reveal. Game’s graphics look fine. Art style seems like a nice combo of the two styles, just like they did with Halo Wars 2. Gameplay looks great. Making the Banished the new Covenant enemy that’ll be the main focus is a great decision, less boring Forerunner robots please. (And seeing the Brutes back in a main title Halo is great too). I was cautiously optimistic about Infinite up to this point. Halo Wars 2 seemed like maybe 343 had taken some of the criticism seriously. This reveal seems to have confirmed HW2 was not a fluke. If the biggest complaint people have is “it looks like Halo 3” (which is fine by me, I think out of all the games, Halo 3’s look really aged the best) then I think 343 has a winner on their hands here.

> 2753763522165067;14:
> I somewhat disagree about 343’s previous efforts, (I absolutely adore Halo 4) I can agree that a lot of the art style changes were needless and shouldn’t have happened. (But I absolutely love Chief’s armor in 4/5 much more than 2/3’s skinny design). But I also didn’t care for some of the style changes Bungie made in Reach (I HATE most of the Reach Elite armor), so I mostly just shrugged at 343’s changes. But yes, I really am not understanding so much of hate being leveled at this reveal. Game’s graphics look fine. Art style seems like a nice combo of the two styles, just like they did with Halo Wars 2. Gameplay looks great. Making the Banished the new Covenant enemy that’ll be the main focus is a great decision, less boring Forerunner robots please. (And seeing the Brutes back in a main title Halo is great too). I was cautiously optimistic about Infinite up to this point. Halo Wars 2 seemed like maybe 343 had taken some of the criticism seriously. This reveal seems to have confirmed HW2 was not a fluke. If the biggest complaint people have is “it looks like Halo 3” (which is fine by me, I think out of all the games, Halo 3’s look really aged the best) then I think 343 has a winner on their hands here.

The fact that me and you can have such different views on the last several years of Halo and yet both be excited for this next title, and enjoy the look, and agree the graphics are good enough, is a great sign. I haven’t seen that—that being anything remotely unifying about the series— in well over a decade.

As someone who actually did like 4 and was ok at best with Halo 5, I’m a little sad to see everything reverted back to the old style. BUT, I’m fine with it, I’ll just miss the more realistic looking stuff, personally the Halo 4 armor of Chief was my favorite.

All this whining though seems pointless. You can’t have your cake and eat it too and 343 did make good on their promise, the game does certainly give off a more ‘Bungie’ era vibe for me. But you’ll have those people who look for anything, any reason to be upset. They’ll ignore obvious points of interest negating their arguments in the sole reason to simply argue.

> 2533274879757912;16:
> As someone who actually did like 4 and was ok at best with Halo 5, I’m a little sad to see everything reverted back to the old style. BUT, I’m fine with it, I’ll just miss the more realistic looking stuff, personally the Halo 4 armor of Chief was my favorite.
>
> All this whining though seems pointless. You can’t have your cake and eat it too and 343 did make good on their promise, the game does certainly give off a more ‘Bungie’ era vibe for me. But you’ll have those people who look for anything, any reason to be upset. They’ll ignore obvious points of interest negating their arguments in the sole reason to simply argue.

I like the ‘new’ style and it’s homage to the older games.

And while I loved the latter games too… I’m not sure that the style of H4 & 5 could be carried into a more open world at the scale that they are aiming for (simply too many detailed textures) - at least not this early into the lifespan of the new console.

> 2585548714655118;17:
> > 2533274879757912;16:
> > As someone who actually did like 4 and was ok at best with Halo 5, I’m a little sad to see everything reverted back to the old style. BUT, I’m fine with it, I’ll just miss the more realistic looking stuff, personally the Halo 4 armor of Chief was my favorite.
> >
> > All this whining though seems pointless. You can’t have your cake and eat it too and 343 did make good on their promise, the game does certainly give off a more ‘Bungie’ era vibe for me. But you’ll have those people who look for anything, any reason to be upset. They’ll ignore obvious points of interest negating their arguments in the sole reason to simply argue.
>
> I like the ‘new’ style and it’s homage to the older games.
>
> And while I loved the latter games too… I’m not sure that the style of H4 & 5 could be carried into a more open world at the scale that they are aiming for (simply too many detailed textures) - at least not this early into the lifespan of the new console.

That’s fine, I’ll still miss it and as of right now, I can always go back and play Halo 4. :slight_smile: