While Armor Mods do, without a doubt, add serious issues to gameplay that have repulsed Halo fans far and wide, the concept of having a specific trait upgraded individually isn’t a completely broken concept. In fact, a more primitive form of “perks” has always existed…
Powerups
Every Halo game (minus Reach) has always had powerups playing a large role in gameplay whether it’s placed on the map, or delivered via ordnance. Halo CE and Halo 2 gave us two powerups: Active Camouflage and the Overshield. Halo 3 and Halo: Reach gave us the Custom Powerup, which hugely benefited Custom Games. And Halo 4 gave us the Speed Boost and the Damage boost while removing Active Camouflage and the Custom Powerup.
However, Halo 4 also added something else. Halo 4 added Armor Mods.
As we all know, most Armor Mods upgrade specific traits of the player. Shielding and Recharge improve the player’s shield recharge wait and regeneration speed, and Dexterity lowers the time it takes to reload and switch weapons.
If we take the Armor Mods that upgrade specific traits, make them more intense, and turn them into powerups, and place them on the map… Everyone wins.
The final list of Armor Mods that will be turned/added into powerups is the following. The remaining armor mods will be removed from the game.
- AA Efficiency > Added to the “Regeneration Boost” powerup
- Shielding > Added to the “Regeneration Boost” powerup
- Awareness > Added to the “Equipment Boost” powerup
- Dexterity > Added to the “Speed Boost” powerup
- Recharge > Added to the “Regeneration Boost” powerup
- Sensor > Added to the “Equipment Boost” powerup
- Stealth > Added to the “Active Camouflage” powerup
Obviously, I did not include all of the Armor Mods in this list - not even all of the ones that enhance specific traits. This is because some of them enhance traits that a great deal of people would not like to see return.
Also, the list of all powerups includes:
- Overshield - adds an extra layer of shields
- Active Camouflage - Gives the player invisibility and silences their footsteps
- Damage Boost - Doubles the player’s damage and increases lunge distance
- Speed Boost - Increases the players speed and reload/swap time 200%
- Regeneration Boost - Triples the speed in which objects regenerate
- Equipment Boost - Upgrades all equipment to maximum output.
- Custom Powerup - It was treason to have this excluded from Halo 4
And there you have it. From Perks, to Powerups.