Friendly Fire and to a lesser extent, suicide

I’m sure this has been discussed plenty of times, but I’m just wondering if there is any real reason that after 8 years of study of online Halo gaming, that friendly fire should be turned off and suicides shouldnt take a point away. I understand there are reasons why it is good to have both of them, but shouldn’t the rampant betraying over power weapon and de-ranking be a bigger concern?

They’re trying to make the game more noob friendly.

> I’m sure this has been discussed plenty of times, but I’m just wondering if there is any real reason that after 8 years of study of online Halo gaming, that friendly fire should be turned off and suicides shouldnt take a point away. I understand there are reasons why it is good to have both of them, but shouldn’t the rampant betraying over power weapon and de-ranking be a bigger concern?

Wait it’s been turned off?? Since when?

Friendly Fire has always been in Halo. Hopefully the new betrayal system they set up fixes everything. Just look before you blow up, something that I feel too many gamers have forgotten thanks to FF being off in so many other games.

I never understood that either. Many other multiplayer games don’t have friendly fire, and they work just as well. Halo with Friendly Fire has always frustrated me.

The game would lose more from taking away friendly fire than it would gain. If my team mate is in a firefight close quarters, how is it fair that I’m able to launch a rocket at him and the enemy and my team mate lives? It isn’t.

Still Halo 4 seems to have taken measures to curb betrayals. The game is able to distinguish more accurately between accidental and purposeful betrayals, and with drop in/ drop out in certain modes you don’t have to worry about being a man down.

Plus also consider personal ordinance. A logical player will realize they can earn their own power weapon through this system which also makes it less likely for players to fight over weapon drops.

I like having friendly fire on. It makes people think before spamming grenades and rockets, plus it’s just funny to mess with people sometimes (admit it, we’ve all done it).

I was really upset when they took FF out of Zombies in Reach. I had some of the best times on Reach in lobbies where we were not only fighting the zombies, but each other :wink:

because carefree grenade spamming. the fr is frustrating but disabling would cause many exploits.

Turn friendly fire off and play a 4v4 game, It is quite boring actually, Friendly fire adds depth to the game and it makes you play more cautiously.

> I never understood that either. Many other multiplayer games don’t have friendly fire, and they work just as well. Halo with Friendly Fire has always frustrated me.

I think it doesn’t make sense for a shooter not to have friendly fire. Call of Duty I can call in a stealth bomber and not have to make any tactical decision other than “Oh there’s a red dot, bomb there, ignore my 7 allies also in the vicinity.”

How does that make sense?

Yeah I obviously get that it isnt realistic and maybe there should be an option to have friendly fire either on, off, or explosions only. But, if it was possible to make it so they couldn’t shoot/melee you (especially melee), how does that take away from the realism. It just means Nooby mcdeushstick can’t betray me for the sniper.

> They’re trying to make the game more noob friendly.

Seriously how does friendly fire make it more noon friendly?

> > They’re trying to make the game more noob friendly.
>
> Seriously how does friendly fire make it more noon friendly?

They took away friendly fire unfortunately… like said above it takes away from the skill gap and makes the need to be cautious useless.

> > > They’re trying to make the game more noob friendly.
> >
> > Seriously how does friendly fire make it more noon friendly?
>
> They took away friendly fire unfortunately… like said above it takes away from the skill gap and makes the need to be cautious useless.

Since when did they remove it? As far as I’m aware the first few Builds didn’t have it then the later builds had it, where’s the information that states they’ve removed it?

> > > They’re trying to make the game more noob friendly.
> >
> > Seriously how does friendly fire make it more noon friendly?
>
> They took away friendly fire unfortunately… like said above it takes away from the skill gap and makes the need to be cautious useless.

News to me. Source?

> > > > They’re trying to make the game more noob friendly.
> > >
> > > Seriously how does friendly fire make it more noon friendly?
> >
> > They took away friendly fire unfortunately… like said above it takes away from the skill gap and makes the need to be cautious useless.
>
> News to me. Source?

Infact I know they haven’t removed it because there is betrayal cams! :slight_smile:

> > > > They’re trying to make the game more noob friendly.
> > >
> > > Seriously how does friendly fire make it more noon friendly?
> >
> > They took away friendly fire unfortunately… like said above it takes away from the skill gap and makes the need to be cautious useless.
>
> News to me. Source?

Hmm, I thought I saw someone shoot a rocket at a teamate and it didn’t do damage, I might have been tired cause it was early in the morning…

It seems like since the update specified friendly fire is on in pro that means its not on in the lists it wasn’t mentioned in. I would prefer to have it on. Disabling bullets and beat downs wouldn’t really bother me but vehicle and explosives should still kill teammates. We will just have to see what it is in a few days!

> Friendly Fire has always been in Halo. Hopefully the new betrayal system they set up fixes everything. Just look before you blow up, something that I feel too many gamers have forgotten thanks to FF being off in so many other games.

Exactly. Also it puts risk in the game especially with accidental team kills. It essentially promotes awarness.

> > > > > They’re trying to make the game more noob friendly.
> > > >
> > > > Seriously how does friendly fire make it more noon friendly?
> > >
> > > They took away friendly fire unfortunately… like said above it takes away from the skill gap and makes the need to be cautious useless.
> >
> > News to me. Source?
>
> Hmm, I thought I saw someone shoot a rocket at a teamate and it didn’t do damage, I might have been tired cause it was early in the morning…

I’m pretty sure there was no friendly fire at the events, but there is in the actual game.