i think halo 4 needs ideas that haven’t been thought of or are somewhat original or can be changed to fit halo
a quick idea would be loose organization of the team. a vague way of seeing this would be at the start of a match your a given a specific role that you don’t have to follow but some kind small benefit (helpful in winning the game, but not something like given a falcon) is achieved by doing your part. this would probably work best in an objective game since some one can be given a defensive role while someone else is given an offensive role just something that makes sure not everyone is doing the same task and some people just don’t know what to do this could help them
another idea is when your being shot at by the whole other team you should get some kind of advantage that is not huge where it works every time but not small enough that it becomes completely useless maybe increase speed or a 10% damage increase
water vehicles(not the dingy) more like a small water version of the elephant that can be destroyed
some kind of form of swimming(more of a brainstorming idea than a good idea)
(not really a fresh idea) map and game type customization could be expanded(not that its needed but halo has been know for new forms of customization)
regenerating ammo (in choices for weapons either infinite ammo or not) it doesn’t happen right away so you still have to watch your ammo
map in a human frigate
when i think of more ill add them but tell if any are good and which one is either the best or least bad idea or if you have any ideas that are probably better than mine
> i think halo 4 needs ideas that haven’t been thought of or are somewhat original or can be changed to fit halo
>
> a quick idea would be loose organization of the team. a vague way of seeing this would be at the start of a match your a given a specific role that you don’t have to follow but some kind small benefit (helpful in winning the game, but not something like given a falcon) is achieved by doing your part. this would probably work best in an objective game since some one can be given a defensive role while someone else is given an offensive role just something that makes sure not everyone is doing the same task and some people just don’t know what to do this could help them
>
> Bad idea. In halo there is NO defending in ctf. You push as an entire team. Besides giving a reward to following a certain role is stupid.
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> another idea is when your being shot at by the whole other team you should get some kind of advantage that is not huge where it works every time but not small enough that it becomes completely useless maybe increase speed or a 10% damage increase
>
> If youre getting shot by all of the opponents, youre dead in 0.1 second.
>
> water vehicles(not the dingy) more like a small water version of the elephant that can be destroyed
>
> Meh, maybe in campaign, i don’t see water combat really working in Halo.
>
>
> some kind of form of swimming(more of a brainstorming idea than a good idea)
>
>
> Same
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> (not really a fresh idea) map and game type customization could be expanded(not that its needed but halo has been know for new forms of customization)
>
> regenerating ammo (in choices for weapons either infinite ammo or not) it doesn’t happen right away so you still have to watch your ammo
>
> Worst idea ever, doesn’t even require explaining.
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> map in a human frigate
>
> when i think of more ill add them but tell if any are good and which one is either the best or least bad idea or if you have any ideas that are probably better than mine
Oh well, at least you provided ideas that weren’t from CoD