Frankie confirms day one patch.

> For those that have been playing: Are the killcams still buggy?

> There a number of minor issues that are fixed in a Day One update. I will try to get a short, plain English list of these this week.


So that confirms that the buggy kill cams we’ve been seeing will at least be fixed as well as other minor issues.

At least it’s minor issues, not like medal of honor warfighter’s massive day one patch due to it being a massive fail due to it being rushed

Oh thank god, those sitrecs/killcams are buggy as hell.

inb4 “we need ranking system!”

Good thing they’re patching those, if they would’ve stayed in their current state they should’ve just cut them from the game.

Good to hear.

Hopefully the killcams are near the top of this list. They are so buggy and unprofessional.

Can they also patch in Theatre mode for Campaign and Spartan Ops? :wink:

> Can they also patch in Theatre mode for Campaign and Spartan Ops? :wink:

If only.

Hopefully he sees the flood being only able to hold a sword a minor issue.

> Hopefully he sees the flood being only able to hold a sword a minor issue.

Quite frankly, there are a lot of “minor issues” in this game.

> Hopefully he sees the flood being only able to hold a sword a minor issue.

why is that a problem? In infection game types you can only have a sword anyways…

> > Hopefully he sees the flood being only able to hold a sword a minor issue.
>
> why is that a problem? In infection game types you can only have a sword anyways…

Remember that thing called Custom Games?

Yeah, me too, it lets you customize options.

Halo 4 doesn’t let you change the primary weapon in Flood mode.

> > Hopefully he sees the flood being only able to hold a sword a minor issue.
>
> why is that a problem? In infection game types you can only have a sword anyways…

Not if I wanted to make a custom game where Zombies could wield whatever they wanted. Right now, Flood Mode is more restricted than Reach’s Infection was.

> > > Hopefully he sees the flood being only able to hold a sword a minor issue.
> >
> > why is that a problem? In infection game types you can only have a sword anyways…
>
> Not if I wanted to make a custom game where Zombies could wield whatever they wanted. Right now, Flood Mode is more restricted than Reach’s Infection was.

I don’t think I have ever played a type of infection where the infected could wield things other than a sword and was still good

> > > > Hopefully he sees the flood being only able to hold a sword a minor issue.
> > >
> > > why is that a problem? In infection game types you can only have a sword anyways…
> >
> > Not if I wanted to make a custom game where Zombies could wield whatever they wanted. Right now, Flood Mode is more restricted than Reach’s Infection was.
>
> I don’t think I have ever played a type of infection where the infected could wield things other than a sword and was still good

Just because you didn’t like it doesn’t mean others didn’t. I enjoyed Cops and Robbers, I enjoyed Assassin, I enjoyed Omega Journey, I enjoyed Speed Demons. Again, just because you didn’t like these gametypes doesn’t mean they weren’t good. Just because you didn’t like these gametypes means that the options or people who did enjoy them (and there were many) should be taken away!

> > Hopefully he sees the flood being only able to hold a sword a minor issue.
>
> Quite frankly, there are a lot of “minor issues” in this game.

Less majors, more minors. Game can’t be perfect. I rather have it this way. Also, I don’t count kM4N’s complaint as an issue at all. It’s just a opinionated complaint on how he thinks the flood should be. The flood are supposed to be holding swords …

> > > > Hopefully he sees the flood being only able to hold a sword a minor issue.
> > >
> > > why is that a problem? In infection game types you can only have a sword anyways…
> >
> > Not if I wanted to make a custom game where Zombies could wield whatever they wanted. Right now, Flood Mode is more restricted than Reach’s Infection was.
>
> I don’t think I have ever played a type of infection where the infected could wield things other than a sword and was still good

There were a lot of game modes made around it. It’s really my only big complaint.

> > > > > Hopefully he sees the flood being only able to hold a sword a minor issue.
> > > >
> > > > why is that a problem? In infection game types you can only have a sword anyways…
> > >
> > > Not if I wanted to make a custom game where Zombies could wield whatever they wanted. Right now, Flood Mode is more restricted than Reach’s Infection was.
> >
> > I don’t think I have ever played a type of infection where the infected could wield things other than a sword and was still good
>
> Just because you didn’t like it doesn’t mean others didn’t. I enjoyed Cops and Robbers, I enjoyed Assassin, I enjoyed Omega Journey, I enjoyed Speed Demons. Again, just because you didn’t like these gametypes doesn’t mean they weren’t good. Just because you didn’t like these gametypes means that the options or people who did enjoy them (and there were many) should be taken away!

CaR was infection? I think you could replicate some things with slayer variants and one life

Is it possible they’ll include other stuff as well?

> > > Hopefully he sees the flood being only able to hold a sword a minor issue.
> >
> > why is that a problem? In infection game types you can only have a sword anyways…
>
> Remember that thing called Custom Games?
>
> Yeah, me too, it lets you customize options.
>
> Halo 4 doesn’t let you change the primary weapon in Flood mode.

“Remember custom game options? Pepperidge farm remembers.”