I haven’t been on H4 a lot in the past months but im back trying the TU out. I cant help but notice how unbelievably awful the framerate is on most maps. Any sort of action on screen and the framerate take a nose dive and makes any sort of BR/DMR battle impossible.
But my question isnt just H4, its for games in general; How do framerate issues go unnoticed in game testing?
They’re using the same equipment as us to test these games how can they not have situations occur where they see a framerate problem?
Is there some hardware difference? Or do they just not care?
The first thing I notice when Im playing a console game is inconsistent framerate, because it shouldn’t even be a problem. And I wonder how the heck MS lets a AAA game like Halo 4 be released with some pretty serious framerate issues.
Yes, my game is installed…