Frame rate improvements

As of late, i have been noticing framerate drops on halo 5 after the the “Overtime” update. This affects mostly breakout and btb/forged maps. And i do have some ideas for improvements:

-remove screens pace reflection, it is a nice touch, but in is very unnecessary because no one is gonna notice it during the heat of battle

-remove depth of field, it is nice but still, unnecessary

-HDR, I noticed that it is also applied to H5 on the regular Xbox One

Also, here are sone changes i’d like to see

-make dynamic resolution less obvious, it changes even when sitting still, which is very noticeable, and is a problem, and spartans look pixelated, and at some point a pixel.

-reduce the intensity of volumetric/god rays

-maybe increase texture size if possible

That is it, if youare into the technical side then maybe
suggest YOUR ideas.

see you in the field spartans!

PS: if this forum get locked, at least tell me where to post this, as i am very unfamiliar with the halowaypoint forums.

This new update “OVERTIME” was intended to improve Halo 5’s performance in the new Xbox. Maybe those issues you have are not noticeable on the Xbox One X. I do share similar problems because I don’t have the new Xbox. The most possible solution: To change console.

Yes, i do relize, but the new changes have somehow worsen performance on the regular xbox one, which SHOULD NOT affect the regular xbox one

some of my old dog $&*@ forge maps have droped in performance, AND occasionally a drop in texture size, which again, SHOULD NOT happen