While in a match made game of BreakOut on the map Altitude I noticed that one of the players on the opposite team was able to leave the basic boundaries of the map and hide behind the large energy shield that surrounds the map. After the match I went to theater and found out that the player was able to do it by sprinting and then dashing towards one of the prism like covers (near the corner of the map) which gave him just a good enough boost to ledge grab and clamber to the higher structure and hide behind the shields. Honestly to fix that would just require the addition of invisible barriers on top of those corners, making them no longer accessible.
For those wanting to see the exploit in action I have the video in my game captures. GT: deathgami
Hope it gets fixed relatively soon because that pretty much ruins the flow of the map and gives the player that is up there a great view of the battlefield with out the worry of getting shot down.