Forward Unto Dawn’s latest content is an interview with Forgers Pete the Duck and Nillapuddin about the pros and cons of Halo 4’s Forge, and what changes we could expect in future installments: Forging The Future
What do you guys think are the (most realistic) changes that would benefit Halo 5’s Forge? The ability to group, copy, and apply attributes (like base colors for creating symmetrical maps) would be a huge benefit in saving people time. On the other hand things like a much easier way to bundle, publish, and update maps on Waypoint would make a larger difference in the metagame of actually seeing fan creations get out there to other players. Then there’s terrain modification, loading custom data onto maps dynamically… tons of possible avenues for improvement, and only so much dev time.