Same old tactics everygame … mass spam tanks and hornets and tanks and hornets and tanks and more hornets and then more tanks and then chuck in a few engineers … great strategy’s. Cant counter these tanks and more tanks and more tanks, forge has an infinite supply of this ballshit with quick production.
Good thing tanks are weak and suck.
That’s odd. I feel that tanks are really underpowered in this game and too slow. Basically anything can crap on them
Tanks and hornets and tanks and hornets and tanks and hornets
They also cost a lot, 650 supply I think. Not sure how many power. An army of 10 would cost you more than 6000 supply. I don’t know if that can be kept up very long.
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> Same old tactics everygame … mass spam tanks and hornets and tanks and hornets and tanks and more hornets and then more tanks and then chuck in a few engineers … great strategy’s. Cant counter these tanks and more tanks and more tanks, forge has an infinite supply of this ballshit with quick production.
Yes you can. Cyclops. They beat vehicles to the ground when upgraded.
I just had a game like that, build my whole army like this in order to counter:
Half Hunters
Half Reavers
Of course I lost every battle.
hunters or cyclops for tanks and Wolverines or Reavers for hornets. You combat what they have. divide up so they are force to not attack you with full force.
Posts like these, that whine about balance/gameplay. Always kind of bug me, because I never lose, I haven’t lost yet outside of a disconnect. I pretty much build whatever I feel like, mass artillery, mass tank, mass hornet, mass vulture. Double condor, Mix of everything, etc. I bet all the people I beat, blame whatever killed them and not their actual skill.