The player base is gone. There aren’t enough people left playing this game to fill the number of playlists as well as the advent of custom games lobbies. Slowly, the time it takes to find a match in any given playlist will gradually take longer as the novelty of forge wears off, returning players still recognize that this iteration of Halo is a shallow cash grab, and the only remaining players are now split between custom games and traditional matchmaking. The longer wait times will incentivize people to turn off the game and create a positive feedback loop of waning players being spread thinner and thinner across the already existing and newly emerging playlists. 343 will recognize that the number of playlists is actually hurting player retention and subsequently remove the least popular of the playlists from among the selection. This will be the final straw for some and the player base will continue to shrink from there, feeding the positive feedback loop as this game slowly fades into gaming history as one of the most poorly managed multiplayer games to ever exist. No one will be left to spend money on their almighty shop, and the budget for the game will gradually slip to nothing, ending developer support for the title.
All we have that is good about this game is the core gameplay. That in and of itself is not enough to sustain a healthy playerbase. 343, you have forfeited the majority of your Halo fans in pursuit of creating a source of revenue instead of a game made to reward your loyal fans. You reap what you sow.
Halo is dead, long live the microtransactions.
Here’s a bit of constructive criticism, 343: Stop listening to your CEOs and CFOs and start listening to your fans. At the end of the day, youre making a product that is going to be monetized vis a vis fans of Halo, and no one else. The question is whether or not that ship has already sailed…
Let me just add that the devs did a good job with what they had. This is an extremely satisfying game to play. But that satisfaction is quickly eclipsed when you realize how constrained the experience truly is. The management screwed this one. As did Microsoft.