Forge Speculation Thread

Thinking about it and reading some more…

  • terrain sculpting.
  • proper liquids such as water or lava (with scriptable heights).
  • resizable objects (don’t make me scroll through 100 variations - give me one block and let me resize it).
  • doorways and windows that I can insert into walls.
  • lots of decals and texture effects that I can apply to primitives.
  • seats (that can trigger scripts when sat in).
  • classic palettes; covenant, snow, urban, forest, etc.
  • musical notes / instruments to make fanfares etc.
  • pop up screens / messages to explain to players the objective.
  • folders of favourite objects (and sizings).
  • ability to transfer across older forge maps (I know, unlikely).
  • permanent watermark crediting original author in all maps

script activations

  • on killing.
  • on assisting.
  • on picking up, using, dropping, or swapping weapons.
  • on sitting in a seat

better script debugging.

2 Likes
  • Halo 5 Forge Features (Advanced Forge Mode)

  • Halo 2 Anniversary Forge Features (Casual Forge Mode)

  • A.I. Scripting

  • Certain Affinity is making it, so you know it is going to be an 11/10 feature.

2 Likes

Ai and map terrain editing like far cry’s maps editor.

I’m just terrified they’ll find some way to monetize it.

Oh you want this bundle of colors for your objects? 500 credits.
Oh you want to store more than 5 maps on the servers at a time? That’ll be $1.99 a month or $9.99 for a year’s access to increased storage!

One of the biggest issues with for me is "WE NEED TO BE ABLE TO REMOVE ALL INVISIBLE, KILL AND SOFT KILL BOARDERS!!. I don’t get it why we can’t . :rage:

IT’S FORGE FOR CYRING OUT LOUD!!. :rage:

Hell even Halo Online let you delete kill , invisible, and soft boarders