Forge Spawn Question.

I downloaded a really great remake of Uncaged from Reach. The scaling is almost perfect and whoever created this did a great job. (If I had their GT I would give them a shout out but I’m away from home so I am unable to find the creator.) However. During a few 1v1’s me and my friend were playing on this map there seemed to be only two or three spawns that were being used the entire match. Yet in forge I noticed the spawns on the map are where they should be as they were in Reach. Yet in custom games they remain unused 95% of the time. The spawn points look normal to me and I don’t see any reason the game wouldn’t use them during actual gameplay. The only three spawns being used were:

  1. In between sniper spawn and tower
  2. At health pack
  3. Occasionally bottom mid with rockets.
    It’s just weird there are many spawn points in prime areas where you frequently spawned in Reach that aren’t being used on this map. Like the lift landing, tower, sniper spawn, and the cage. Could someone with a better understanding of Halo 5’s spawn system give me some suggestions on how to fix this?
    Edit: I’m not trying to steal anyone’s work its simply that I’m always looking for great remade custom maps to play with my buds. This is by far one of the most accurate ones I’ve ever seen and I just want to make it play how it did on Reach.

Maybe try 1v1 as Red vs Blue if you’ve been playing free for all. Spawns might be more suited for Teams.