There are a few questions I have in order to complete my custom game. The construction is done and I’m into the scripting phase.
How do I use nav markers? In my game blue team is supposed to see a nav marker over a red team member if they reach a certain point in the map. Right now I have when a red player enters a certain boundary power bravo sets to on, which spawns a script brain with a move script (target mod: players team one). There is supposed to be a nav marker visible to blue team on the brain. I can’t figure out how to show it though. Is there a simpler way to use the marker? Like a way to bind it to the player without the move thing?
Also, in the game I am supposed to have a “high alert” mode where a player can interact whith a terminal to set a power channel to on, and some invisible lights spin around like a siren. How do I make it work so they only spawn and spin when a certain power channel to on? I can’t find a loop action anywhere.